DarkRadiant - Compiling in Visual C++ 2013: Difference between revisions

From The DarkMod Wiki
Jump to navigationJump to search
No edit summary
(Deprecated article)
 
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
This article describes the specifics of how to compile DarkRadiant in Visual Studio from source. To learn how and where to acquire and set up the sources, please refer to the main article: [[DarkRadiant - Compilation Guide]]
{{outdated|text=The DarkRadiant VC++ project files have migrated to a more recent version of Visual Studio. Please refer to the current article linked from the [[DarkRadiant - Compilation Guide]].}}
 
You can use the free Visual Studio Express for Windows Desktop edition to compile DarkRadiant. See below for a link to the Microsoft website.
 
Once you have VC++ installed open the DarkRadiant solution file (.sln) which is ready for you in the <tt>tools/msvc2013</tt> folder. Hit Ctrl-Shift-B in VC++ to start building the sources.
 
The project output files are set up such that the binaries get automatically installed in the <tt>install/</tt>, <tt>install/modules/</tt> and <tt>install/plugins/</tt> folders. Also, all dependencies from the w32deps/ folder (see previous section) are automatically copied into the install/ folder during the post-build event. If anything goes wrong during compilation, please seek help in the [http://forums.thedarkmod.com/forum/51-darkradiant-feedback-and-development/ forums].
 
{{important|headline=Note|text=If you cloned the sources to <tt>C:\Games\DarkRadiant</tt>, the application binary will be placed in <tt>C:\Games\DarkRadiant\install\DarkRadiant.exe</tt>}}
 
== Compiling for Windows x64 ==
To build a package for the x64 target, make sure to select the ''x64'' platform from the configuration manager's dropdown box (located in Visual Studio's toolbar). Choose a ''release'' build and hit ''Build solution'', the rest should be automatic. Just like the 32 Bit build expects the w32deps folder to be locatede along the sources, the x64 build process requires the w64deps folder to be present, see the main [[DarkRadiant - Compilation Guide]] article for details. The output directory of this x64 build process is the same as for the x86 build.
 
== See also / Links ==
* [[DarkRadiant - Compilation Guide]]
* [http://www.visualstudio.com/de-de/downloads Visual Studio 2013 Express for Windows Desktop]


{{coding}}
{{coding}}
{{darkradiant|sort=Compilation}}
{{darkradiant|sort=Compilation}}

Latest revision as of 17:31, 29 December 2016

The DarkRadiant VC++ project files have migrated to a more recent version of Visual Studio. Please refer to the current article linked from the DarkRadiant - Compilation Guide.