DarkRadiant - Compilation Guide: Difference between revisions

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* [[DarkRadiant - Compiling in Windows|Compiling in Windows / Visual Studio]]
* [[DarkRadiant - Compiling in Windows|Compiling in Windows / Visual Studio]]
* [[DarkRadiant - Compiling in Linux|Compiling in Linux]]
* [[DarkRadiant - Compiling in Linux|Compiling in Linux]]
* [[DarkRadiant - Compiling in Mac OS X|Compiling in Mac OS X]] (experimental)


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Revision as of 13:33, 5 February 2017

DarkRadiant's codebase is open source, the main part of the source code is hosted on github. To compile the sources you can either use

  • Windows: Visual C++ 2015 Community Edition (higher editions also possible: Professional, Ultimate, ...)
  • Linux: gcc/g++ (Automake)

All compilers can be acquired for free and should be able to produce 32 Bit and 64 Bit builds. In any case, since DarkRadiant is using part of the C++11 feature set, a compiler supporting the C++11 standard is required.

Compilation Guides

There are separate articles for Windows and Linux, select one to learn more: