DarkRadiant: Difference between revisions

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Orbweaver started working on it in Spring 2006, greebo joined the team as of October 2006 (the initial release was version 0.5.0). Features at this stage include a categorised entity inspector, drag-resizable lights, projected lights, customisable colour schemes, skin chooser for models, UV editor, a unified surface inspector, color selection tool for lights and numerous bugfixes over the GtkRadiant codebase.
Orbweaver started working on it in Spring 2006, greebo joined the team as of October 2006 (the initial release was version 0.5.0). Features at this stage include a categorised entity inspector, drag-resizable lights, projected lights, customisable colour schemes, skin chooser for models, UV editor, a unified surface inspector, color selection tool for lights and numerous bugfixes over the GtkRadiant codebase.


== Installation / Compilation ==
* [[DarkRadiant - Quick Installation Guide]]
* [[DarkRadiant - Quick Installation Guide]]
* The codebase is stored on sourceforge SVN: http://sourceforge.net/projects/darkradiant/
* The codebase is stored on sourceforge SVN: http://sourceforge.net/projects/darkradiant/

Revision as of 06:29, 23 May 2007

DarkRadiant is The Dark Mod's very own map editor, based on the open-source GTKRadiant. Visit the project website for release announcements or check the development forums.

Orbweaver started working on it in Spring 2006, greebo joined the team as of October 2006 (the initial release was version 0.5.0). Features at this stage include a categorised entity inspector, drag-resizable lights, projected lights, customisable colour schemes, skin chooser for models, UV editor, a unified surface inspector, color selection tool for lights and numerous bugfixes over the GtkRadiant codebase.

Installation / Compilation

Mappers

TroubleShooting

Developers

Changelog

The summarised changes can be found in the CHANGELOG. Open the SVN log to see all the detailed code changes as well.