Coding: Difference between revisions

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; '''[[Scripting]]'''
: Info relevant to scripting for The Dark Mod


; '''[[SDK]]'''
: Info relevant to coding in the SDK for The Dark Mod


; '''[[DarkRadiant]]'''
 
: Info relevant to coding for the custom level editor DarkRadiant
== [[Scripting]] ==
* [[AI Attachment Ingame Editing]]
* [[AI Relations]]
* [[AI Use Tags]]
* [[Altering Frob with Scripting]]
* [[BecomeActive, Thinking Entities]]
* [[Button Functionality and Frob Triggers]]
* [[Precaching (def files)]]
* [[Signals]]
* [[Switching to another Map]]
* [[Triggering the Death Menu]]
* [[Triggering Things in other Maps]]
* [[GUI Overlays]]
 
 
 
== [[SDK]] ==
* [[Adding new Cvars]]
* [[Adding Script Events to sys]]
* [[AI Debug Mode has large Impact on Soundprop Performance]]
* [[Calling Console Commands From SDK]]
* [[Clip Functions to check Specific Models]]
* [[Dynamically Resizing Models]]
* [[Eventdef System Does Not Like Optional Args]]
* [[Possible Code For Weapon Bob]]
* [[Raising/lowering Weapon from outside Player]]
* [[Saving and Restoring]]
* [[Savegame Files]]
* [[Spawn() might be run in D3Ed]]
* [[Adding New Decl Types]]
* [[Checking Button and Key States in SDK]]
 
== [[DarkRadiant]] ==
Information on our custom built level editor.


[[Category:Coding]]
[[Category:Coding]]

Revision as of 16:11, 7 June 2007