Caulk: Difference between revisions

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* the sides of glass panes - as the transparent front/back allow the player to see the side faces, which are also transparent and thus rendered flush to the side of the wood frame. This causes z-fighting.
* the sides of glass panes - as the transparent front/back allow the player to see the side faces, which are also transparent and thus rendered flush to the side of the wood frame. This causes z-fighting.
* entity brush surfaces that are flush against another surface.


'''TODO'''
'''TODO'''


{{editing}}
{{editing}}

Revision as of 18:42, 20 April 2009


Introduction

TODO

When not to use Caulk

There is no need to use caulk on any of these surfaces:

  • worldspawn surfaces on the outside of the map in contact with the void
  • worldspawn surfaces that are flush against another surface, for instance the bottom of a brush aligned with the floor

When to use Caulk

  • the sides of glass panes - as the transparent front/back allow the player to see the side faces, which are also transparent and thus rendered flush to the side of the wood frame. This causes z-fighting.
  • entity brush surfaces that are flush against another surface.

TODO