BindToJoint: Difference between revisions

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(New page: == Description == The spawnarg ''bindToJoint'' with a joint name as value sets the joint to be attached to if an entity is attached to an AI using bind See a list of common joint...)
 
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The [[spawnarg]] ''bindToJoint'' with a joint name as value sets the joint to be attached to if an entity is attached to an AI using [[bind]]
The [[spawnarg]] ''bindToJoint'' with a joint name as value sets the joint to be attached to if an entity is attached to an AI using [[bind]]


See a list of common joint names at TODO
See a list of common joint names [[How to Make Your AI Unique#Joints Names|here]]


== Examples ==
== Examples ==

Revision as of 06:49, 25 April 2009

Description

The spawnarg bindToJoint with a joint name as value sets the joint to be attached to if an entity is attached to an AI using bind

See a list of common joint names here

Examples

TODO