Alert & Suspicion Triggers

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Revision as of 10:33, 17 January 2009 by Fidcal (talk | contribs)
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TODO PLACEHOLDER

AI will alert if they see or hear the player but alerts and suspicion (low alert) can be triggered by the AI noticing suspicious or missing objects and other situations. This article describes how to control this.

Suspicious Objects

noisemaker arrow on floor

Suspicious Changes

Doors ajar, torches exgtinguished

Missing Objects

absence markers loot gone