Alert & Suspicion Triggers: Difference between revisions

From The DarkMod Wiki
Jump to navigationJump to search
mNo edit summary
No edit summary
Line 1: Line 1:
TODO PLACEHOLDER
TODO PLACEHOLDER
AI will alert if they see or hear the player but alerts and suspicion (low alert) can be triggered by the AI noticing suspicious or missing objects and other situations. This article describes how to control this.
==Suspicious Objects==
noisemaker arrow on floor
==Suspicious Changes==
Doors ajar, torches exgtinguished
==Missing Objects==
absence markers
loot gone


[[Category:Editing]]
[[Category:Editing]]

Revision as of 10:33, 17 January 2009

TODO PLACEHOLDER

AI will alert if they see or hear the player but alerts and suspicion (low alert) can be triggered by the AI noticing suspicious or missing objects and other situations. This article describes how to control this.

Suspicious Objects

noisemaker arrow on floor

Suspicious Changes

Doors ajar, torches exgtinguished

Missing Objects

absence markers loot gone