Abandoned Works: Difference between revisions

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See forum topic: [https://forums.thedarkmod.com/index.php?/topic/12713-abandoned-works/ Abandoned Works]
See forum topic: [https://forums.thedarkmod.com/index.php?/topic/12713-abandoned-works/ Abandoned Works]


= Bank =
== Bank ==


* Former author(s): Arcturus
* Former author(s): Arcturus
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[https://forums.thedarkmod.com/index.php?/topic/12713-abandoned-works/page/3/#comment-290345 Inspiration]
[https://forums.thedarkmod.com/index.php?/topic/12713-abandoned-works/page/3/#comment-290345 Inspiration]


==== Screenshots ====
=== Screenshots ===


<gallery mode=nolines>
<gallery mode=nolines>
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<br />
<br />


= Canals =
== Canals ==


* Former author(s): Baddcog
* Former author(s): Baddcog
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* Progress: much of the Geometry
* Progress: much of the Geometry


==== Screenshots ====
=== Screenshots ===


<gallery mode=nolines>
<gallery mode=nolines>
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<br />
<br />


= Castle =
== Castle ==


* Former author(s): Shadowhide
* Former author(s): Shadowhide
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* Progress: very basic Geometry
* Progress: very basic Geometry


==== Screenshots ====
=== Screenshots ===


<gallery mode=nolines>
<gallery mode=nolines>
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<br />
<br />


= High Society =
== High Society ==


* Former author(s): Radiatoryang
* Former author(s): Radiatoryang
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Started with the idea for a giant mansion-fest like Bafford or Running Interference ...
Started with the idea for a giant mansion-fest like Bafford or Running Interference ...


==== Screenshots ====
=== Screenshots ===


<gallery mode=nolines>
<gallery mode=nolines>
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<br />
<br />


= Life in Luxery =
== Life in Luxery ==


* Former author(s): Theothesnopp
* Former author(s): Theothesnopp
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Requires update, heavy sealing and portaling.
Requires update, heavy sealing and portaling.


==== Screenshots ====
=== Screenshots ===


<gallery mode=nolines>
<gallery mode=nolines>
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<br />
<br />


= Lost City =
== Lost City ==


* Former author(s): Theothesnopp
* Former author(s): Theothesnopp
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Can be a nice start for any anyone who like to proceed from a started map template - particular for non veterans.
Can be a nice start for any anyone who like to proceed from a started map template - particular for non veterans.


==== Screenshots ====
=== Screenshots ===


<gallery mode=nolines>
<gallery mode=nolines>
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<br />
<br />


= Neighbours =
== Neighbours ==


* Former author(s): Theothesnopp
* Former author(s): Theothesnopp
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Runs in TDM 2.0 but probably need lots of fixing.
Runs in TDM 2.0 but probably need lots of fixing.


==== Screenshots ====
=== Screenshots ===


<gallery mode=nolines>
<gallery mode=nolines>
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<br />
<br />


= The White Rose Hotel =
== The White Rose Hotel ==


* Former author(s): Roman 'Skacky' Barrilliot, Springheel. Bikerdude
* Former author(s): Roman 'Skacky' Barrilliot, Springheel. Bikerdude
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This map is rather large. The Geometry has been much finished by skacky to continue to flesh out the misson. Springheel reworked the lighting, did add some additional assets and came up with an story expose.
This map is rather large. The Geometry has been much finished by skacky to continue to flesh out the misson. Springheel reworked the lighting, did add some additional assets and came up with an story expose.


==== Screenshots ====
=== Screenshots ===


<gallery mode=nolines>
<gallery mode=nolines>
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<br />
<br />


= Elixir (earlier map) =
== Elixir (earlier map) ==


* Former author(s): Bikerdude
* Former author(s): Bikerdude
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This was the initial draft for the FM The Elixir, however, it was abandoned and never published.
This was the initial draft for the FM The Elixir, however, it was abandoned and never published.


==== Screenshots ====
=== Screenshots ===


<gallery mode=nolines>
<gallery mode=nolines>
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<br />
<br />


= Seeking Lady Leicester =
== Seeking Lady Leicester ==


* Former author(s): grayman
* Former author(s): grayman
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<br />
<br />


= The Black Mage =
== The Black Mage ==
{{abandoned-works|grayman|Jackfarmer|{{red|Released}}|Castle/Fortress|Horror|-}}
{{abandoned-works|grayman|Jackfarmer|{{red|Released}}|Castle/Fortress|Horror|-|-}}


= Setting the scene =
= Setting the scene =
{{abandoned-works|Atti, Bikerdude|Geep|{{red|Released}} (new name: '''Away 0''')|undefined|undefined|-}}
{{abandoned-works|Atti, Bikerdude|Geep|{{red|Released}} (new name: '''Away 0''')|undefined|undefined|-|-}}


= Behind closed doors (bcd) =
== Behind closed doors (bcd) ==


* Campaign: Crucible of Omens
* Campaign: Crucible of Omens
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<br />
<br />


= Wreckers Reach =
== Wreckers Reach ==


* Campaign: Crucible of Omens
* Campaign: Crucible of Omens
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==== Screenshots ====
=== Screenshots ===


<gallery mode=nolines>
<gallery mode=nolines>

Revision as of 18:51, 10 November 2022

This article is WIP

List of current Abandoned works free for adaption. With screenshots of the map(s) ingame and in DarkRadiant.

See forum topic: Abandoned Works

Bank

  • Former author(s): Arcturus
  • Status: Free for adoption
  • Type: Band / Mansion
  • Theme: -
  • Progress: basic Geometry

Inspiration

Screenshots


Canals

  • Former author(s): Baddcog
  • Status: Free for adoption
  • Type: City
  • Theme: -
  • Progress: much of the Geometry

Screenshots


Castle

  • Former author(s): Shadowhide
  • Status: Free for adoption
  • Type: Castle
  • Theme: undefined
  • Progress: very basic Geometry

Screenshots


High Society

  • Former author(s): Radiatoryang
  • Status: Free for adoption
  • Type: Mansion / Chateau
  • Theme: undefined
  • Progress: Geometry, custom Texturing

Informations: Started with the idea for a giant mansion-fest like Bafford or Running Interference ...

Screenshots


Life in Luxery

  • Former author(s): Theothesnopp
  • Status: Free for adoption
  • Type: City
  • Theme: undefined
  • Progress: Lot of Geometry done.

Informations: Requires update, heavy sealing and portaling.

Screenshots


Lost City

  • Former author(s): Theothesnopp
  • Status: Free for adoption
  • Type: City
  • Theme: Lost City
  • Progress: A few leafs.
  • Made it again runable under 2.07 by Geep (2020)

Informations: Can be a nice start for any anyone who like to proceed from a started map template - particular for non veterans.

Screenshots


Neighbours

  • Former author(s): Theothesnopp
  • Status: Free for adoption
  • Type: Medium sized interior, may be turned into an exteriors.
  • Theme: undefined
  • Progress: Basic Geometry and a few Interiors

Informations: Runs in TDM 2.0 but probably need lots of fixing.

Screenshots


The White Rose Hotel

  • Former author(s): Roman 'Skacky' Barrilliot, Springheel. Bikerdude
  • Current author(s): Baal
  • Status: adopted
  • Type: Mansion / Hotel
  • Theme: Wealthy posh Victorian Establishment. Think Cosas: Mission X and The Grand Hotel (T2X) in TDM
  • Progress (as of Februari 2012): Geometry: 100%, Most loot arleady placed, some lighting and AI, and a story expose by Springheel.

Informations: This map is rather large. The Geometry has been much finished by skacky to continue to flesh out the misson. Springheel reworked the lighting, did add some additional assets and came up with an story expose.

Screenshots


Elixir (earlier map)

  • Former author(s): Bikerdude
  • Status: Free for adoption
  • Type: City
  • Theme: Heist
  • Progress: Brushwork 80%, needs just about everything else

Informations: This was the initial draft for the FM The Elixir, however, it was abandoned and never published.

Screenshots


Seeking Lady Leicester

  • Former author(s): grayman
  • Current author(s): bikerdude
  • Status: adopted
  • Type: Mansion
  • Theme: undefined
  • Progress: 75% completed


The Black Mage

  • Former author(s): grayman
  • Current author(s): Jackfarmer
  • Status: Released
  • Type: Castle/Fortress
  • Theme: Horror
  • Progress: -
  • Campaign: -



Setting the scene

  • Former author(s): Atti, Bikerdude
  • Current author(s): Geep
  • Status: Released (new name: Away 0)
  • Type: undefined
  • Theme: undefined
  • Progress: -
  • Campaign: -



Behind closed doors (bcd)

  • Campaign: Crucible of Omens
  • Author(s): Bikerdude and the Crucible Team
  • Status: Released
  • Type: City Missions
  • Theme: undefined


Wreckers Reach

  • Campaign: Crucible of Omens
  • Former author(s): Crumble of Omens team, Bikerdude, Dragofer
  • Status: Free for adoption
  • Type: undefined
  • Theme: undefined
  • Progress: undefined

Note datiswous: Broken in TDM 2.10+. Was able to load the map by commenting out entity 4045 and 4046 from wreckers.map (in texteditor)


Screenshots