A - Z Beginner Full Guide Page 4

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Revision as of 19:48, 19 September 2007 by Fidcal (talk | contribs) (→‎Objectives)
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written by Fidcal

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Proper Lighting

We put in temporary lights for quickness. Now we must consider how we are really going to light the mission. Some game developers make an entire mission and do this last; some do it as they go along at every stage; I mostly do it section by section and this mini-mission so far is what I call a 'small section'.

Let's add some torches to the yard...

Inventory, Tools, Weapons, Shop

Compass

AI, patrolling, teams, etc.

Windows

containers

lockpicking

Readables

Maps

Ladder

Elevators

Sounds

Add a global? or another atmospheric in the house?

Objectives

  1. Break into Creep's House
  2. Steal back the scepter he stole from you
  3. Kill him (normal level)
  4. KO him and lock him outside (hard level)
  5. Drop the incriminating message. Don't get seen (Expert)
  6. Creep is a thief and must have other loot worth stealing - take at least 500 (normal)
  7. Creep is a thief and must have other loot worth stealing - take at least 750 (Hard)
  8. Creep is a thief and must have other loot worth stealing - take at least 1000 (Expert)
  9. Find his key and exit by the front door (expert)

Zipping up

link to zip up wiki

Your own Build Design

link to build design wiki

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