A - Z Beginner Full Guide Page 3: Difference between revisions
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''written by Fidcal'' | ''written by Fidcal'' | ||
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Make one beam here to explain caulk... then clone it after | Make one beam here to explain caulk... then clone it after | ||
== | == Beams, Trim, Room Design == | ||
As said in the intro, I am not going to help with every architectural detail. In future missions that you make, consider using brushes as trim, decoration; try varying the shape of rooms to give interest and avoid the same old rectangles. Walls can be divided in two horizontally with different textures, panels, paints, wallpapers, stone. Recesses can be added just like we did for the door. Search the internet and other fan missions for inspiration. Here I shall just describe how to make a few very easy beams. Note that as we progress I am giving less and less detail of what we have covered before so just skip back if you need to remind yourself. | |||
* Set grid size to 8 | |||
* In the big room, drag out one long brush the long length of the small room | |||
* Make its section dimensions 16 units high and 8 deep | |||
* Place it flush against the ceiling and against a big grid line somewhere in the middle of the room | |||
* Look through the darkmod textures for some suitable wood and texture the entire brush | |||
* Check the alignment of the texture only on the three visible surfaces; remember wood grain should align along the length | |||
What about the surfaces that can't be seen?... | |||
=== Cloning the Beams, Single-plane Shifting === | === Cloning the Beams, Single-plane Shifting === |
Revision as of 20:33, 17 September 2007
written by Fidcal
Beams
Make one beam here to explain caulk... then clone it after
Beams, Trim, Room Design
As said in the intro, I am not going to help with every architectural detail. In future missions that you make, consider using brushes as trim, decoration; try varying the shape of rooms to give interest and avoid the same old rectangles. Walls can be divided in two horizontally with different textures, panels, paints, wallpapers, stone. Recesses can be added just like we did for the door. Search the internet and other fan missions for inspiration. Here I shall just describe how to make a few very easy beams. Note that as we progress I am giving less and less detail of what we have covered before so just skip back if you need to remind yourself.
- Set grid size to 8
- In the big room, drag out one long brush the long length of the small room
- Make its section dimensions 16 units high and 8 deep
- Place it flush against the ceiling and against a big grid line somewhere in the middle of the room
- Look through the darkmod textures for some suitable wood and texture the entire brush
- Check the alignment of the texture only on the three visible surfaces; remember wood grain should align along the length
What about the surfaces that can't be seen?...
Cloning the Beams, Single-plane Shifting
xxxxx
Inventory, Tools, Weapons, Shop
Compass
AI, patrolling, teams, etc.
doors
link to doors wiki
Windows
containers
lockpicking
Readables
Maps
Ladder
Elevators
Sounds
Sky
Water
Weather
Story
Another thief stole my loot. Get it back.
Objectives
Zipping up
link to zip up wiki
Your own Build Design
link to build design wiki