AI Debug Mode has large Impact on Soundprop Performance: Difference between revisions

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I guess this shouldn't be that surprising, but in testing I just found out that turning on the AI debug mode makes propagation of loud sounds take 2-3 times as much computation time to finish, probably from printing all that data about the AI.
I guess this shouldn't be that surprising, but in testing I just found out that turning on the AI debug mode makes propagation of loud sounds take 2-3 times as much computation time to finish, probably from printing all that data about the AI.


This isn't really a bug, but just wanted to advise people, if they're seeing crap performance when propagating sounds, dm_ai_debug being set to "1" could be the culprit.
This isn't really a bug, but just wanted to advise people, if they're seeing crap performance when propagating sounds, [[tdm_ai_debug]] being set to "1" could be the culprit.


[[Category:SDK]]
[[Category:SDK]]

Latest revision as of 08:04, 30 June 2008

Originally written by Ishtvan on http://forums.thedarkmod.com/topic/3258

I guess this shouldn't be that surprising, but in testing I just found out that turning on the AI debug mode makes propagation of loud sounds take 2-3 times as much computation time to finish, probably from printing all that data about the AI.

This isn't really a bug, but just wanted to advise people, if they're seeing crap performance when propagating sounds, tdm_ai_debug being set to "1" could be the culprit.