Using Character Sets

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Revision as of 13:10, 11 March 2008 by Squill (talk | contribs)
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This guide explains the use of character sets in Maya. Character sets can be used to exchange animations between Darkmod characters who use the same animation rig.

Global steps:

  • Create animation clip from existing animation
  • Export animation clip
  • Apply animation clip to another character

Characters must use the same animations rig to exchange animations. citywatch_rig_00.mb is our basic animation rig which contains a character set.

Step 1)
For this example we'll be using idle_armwipe.mb as our animation which we'll apply to the builder forger.
Open idle_armwipe in Maya. To activate the character set, press the arrow which is on the right side below the timeline.