Standalone Progress
From The DarkMod Wiki
This page will attempt to track progress of TDM's migration from using Doom 3 assets to that of being self-contained and standalone.
Editor Images - 100% - Complete
| Filename | Notes | Status |
|---|---|---|
| clip | ||
| full_clip | ||
| player_clip | ||
| monster_clip | ||
| moveable_clip | ||
| clip_plusmovables | ||
| moveableclipmodel | ||
| clipplus | ||
| ik_clip | ||
| cushion | ||
| slick | ||
| noimpact | ||
| collision | ||
| camera | ||
| cameragui | ||
| entitygui | ||
| entitygui2 | ||
| entitygui3 | ||
| npc_pda | ||
| pda_gui | ||
| video | ||
| mirror | ||
| caulk | ||
| nodraw | ||
| nodrawsolid | ||
| nodrop | ||
| flare | ||
| speaker | ||
| particle | ||
| ladder | ||
| shadow | ||
| shadow2 | ||
| trigentityname | ||
| trigentityname_once | ||
| trigflashlight | ||
| trigger | ||
| trighurt | ||
| trigmulti | ||
| trigonce | ||
| trigtimer | ||
| trigrelay | ||
| trigfade | ||
| triggui | ||
| trigair | ||
| aasobstacle | ||
| aassolid |
Materials - ??% - Ongoing
Some common materials require rewriting and porting. Others might require removal from the engine or mod (if they were used to satisfy a mod constraint). These should be correctly removed. Most of this has been done, however double checking is needed - Will list soon.
Textures - ??% - Ongoing
Many textures require replacement. This will serve as a list of what has been done - and what needs to be done. (Coming soon)
Sounds - 0% - Unknown
Models - 0% - Unknown
Animations - 0% - Unknown
Scripts - 0% - Unknown
Do we rely on any D3 scripts?