Standalone Progress

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Revision as of 02:22, 3 April 2012 by Serpentinee (talk | contribs) (Yay lets track some progress towards standalone - very incomplete - will do some batch dumps soon.)
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This page will attempt to track progress of TDM's migration from using Doom 3 assets to that of being self-contained and standalone.

Editor Images - 100% - Complete

Filename Notes Status
clip
full_clip
player_clip
monster_clip
moveable_clip
clip_plusmovables
moveableclipmodel
clipplus
ik_clip
cushion
slick
noimpact
collision
camera
cameragui
entitygui
entitygui2
entitygui3
npc_pda
pda_gui
video
mirror
caulk
nodraw
nodrawsolid
nodrop
flare
speaker
particle
ladder
shadow
shadow2
trigentityname
trigentityname_once
trigflashlight
trigger
trighurt
trigmulti
trigonce
trigtimer
trigrelay
trigfade
triggui
trigair
aasobstacle
aassolid

Materials - ??% - Ongoing

Some common materials require rewriting and porting. Others might require removal from the engine or mod (if they were used to satisfy a mod constraint). These should be correctly removed. Most of this has been done, however double checking is needed - Will list soon.

Textures - ??% - Ongoing

Many textures require replacement. This will serve as a list of what has been done - and what needs to be done. (Coming soon)

Sounds - 0% - Unknown

Models - 0% - Unknown

Animations - 0% - Unknown

Scripts - 0% - Unknown

Do we rely on any D3 scripts?