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  • ...the Eastern Wastes before it was overrun. One of the pieces was a crown of solid gold ! What old Bowley lacks in talent, he certainly makes up for in luck.
    5 KB (698 words) - 13:34, 30 March 2024
  • The second part makes the image slowly change transparency towards solid (0.4) during 4000 milliseconds.
    15 KB (2,359 words) - 13:05, 23 May 2024
  • ...basically out of the map'''. This is because the mover will then be '''NON SOLID'''. This is also the case if you put the mover as starting in the void.
    11 KB (1,880 words) - 20:17, 8 June 2022
  • * Material.SurfaceFlag.'''SOLID'''
    91 KB (13,242 words) - 06:12, 2 January 2023
  • - I think it's good to start with some solid concept, or theme, or a few connected concepts, and build from that, like e
    62 KB (11,039 words) - 02:08, 3 December 2019
  • # I placed items within a thick solid with no problem. (added note: may be problems dropping out into the void so
    20 KB (3,737 words) - 13:45, 21 November 2018
  • * Setting the ragdoll’s hidden spawnarg “solid” to “1”. (Caveat: if the ragdoll is frobbable, after a frob/release, A ragdoll sees an elevator platform as solid no matter how it is textured. Consider using a monsterclip texture instead
    7 KB (1,068 words) - 23:20, 14 December 2021
  • * You might have a gap(s?) but just fill in with small solid brushes
    24 KB (4,352 words) - 15:17, 26 April 2022
  • ...l's volume using the texture : common > nodrawsolid to make the model seem solid. Consider not bothering for some items such as inaccessible objects out of
    5 KB (922 words) - 21:21, 12 May 2020
  • (AI can only 'walk' on patches that are about 48 units above solid terrain, I made a big hill so I will put a caulk wedge under it to fill the
    20 KB (3,747 words) - 13:51, 21 November 2018
  • '''Q. How do I make objects non-solid so they still render but the player can walk through them?'''
    51 KB (8,847 words) - 15:33, 1 July 2021
  • "editor_var nonsolid" "Make the object non-solid."
    12 KB (2,029 words) - 15:17, 4 September 2021
  • NOTE: If you want to use the NoDraw Solid texture, be sure NOT to use it between water entities, otherwise you won't
    8 KB (1,315 words) - 18:14, 4 November 2022
  • * Upgrading the (spinning) hard disk to SSD / NVME "Solid State" storage should improved loading times, especially on 2.10 and newer.
    88 KB (13,793 words) - 02:45, 23 May 2024
  • To create a solid plot you need to answer the following questions, some questions deserve mul
    13 KB (2,317 words) - 06:56, 26 May 2021
  • ...draw them, and they either make a line drawing of varying thickness, or a solid shape.
    13 KB (2,313 words) - 07:20, 4 April 2012
  • ...he overlay has neither matcolor (material or texture color) nor backcolor (solid color) defined; the default of the latter, transparent in alpha, takes effe
    6 KB (830 words) - 16:30, 4 November 2022
  • {| style="margin: 0.5em; margin-left: 2em; border: 1px solid #a0a0a0; text-align: right; border-collapse: collapse;" cellpadding="2" bor
    29 KB (3,869 words) - 12:11, 22 March 2022
  • AI occasionally try to search at a point beyond a solid wall (usually as a result of a thrown object). This can cause unusual beha
    3 KB (531 words) - 03:14, 1 March 2022
  • ...body separately. Otherwise the area just above the AI's shoulders would be solid. Beyond that, each of these models, head and body, actually has three inter
    4 KB (670 words) - 19:19, 11 September 2006
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