User contributions for Demagogue
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27 May 2012
- 01:2801:28, 27 May 2012 diff hist +152 Story and Plot Design →Methods for Story Writing and Plot Design
- 01:2401:24, 27 May 2012 diff hist +6 Story and Plot Design →Creating a Story Arc: Beginnings, Middles, and Ends
- 01:2401:24, 27 May 2012 diff hist +6 Story and Plot Design →The Role of Objectives in Guiding Plot
22 May 2012
- 17:0317:03, 22 May 2012 diff hist +91 Story and Plot Design →More Detail on Story-Telling Elements
- 14:5314:53, 22 May 2012 diff hist +23 Story and Plot Design →Connecting Gameplay Flow and Story Flow through Plotting
- 14:5114:51, 22 May 2012 diff hist +86 Story and Plot Design →Methods for Story Writing and Plot Design
- 14:5014:50, 22 May 2012 diff hist +29 Story and Plot Design →Methods for Story Writing and Plot Design
- 14:4914:49, 22 May 2012 diff hist +8 Story and Plot Design →Spreading Story out in Time and Space & Connecting Real Space and "Narrative Space"
- 14:4814:48, 22 May 2012 diff hist −4 Story and Plot Design →Spreading Story out in Time and Space & the Connecting Real Space and "Narrative Space"
- 14:4714:47, 22 May 2012 diff hist +15 Story and Plot Design →Spreading Story out in Time and Space & the Concept of "Narrative Space"
- 14:4614:46, 22 May 2012 diff hist +719 Story and Plot Design →More Detail on Story-Telling Elements
- 14:3914:39, 22 May 2012 diff hist +790 Story and Plot Design →Modus Operandi
- 14:2714:27, 22 May 2012 diff hist +42 Story and Plot Design →Modus Operandi
- 14:2314:23, 22 May 2012 diff hist +75 Story and Plot Design →Introduction: Plot, Story, and "Making Progress" in FMs
- 14:2114:21, 22 May 2012 diff hist −9 Story and Plot Design →Introduction: Plot, Story, and "Making Progress" in FMs
- 14:1514:15, 22 May 2012 diff hist +71 Story and Plot Design →Introduction: Plot, Story, and "Making Progress" in FMs
- 14:1314:13, 22 May 2012 diff hist +93 Story and Plot Design →Introduction: Plot, Story, and "Making Progress" in FMs
- 14:1214:12, 22 May 2012 diff hist +35 Story and Plot Design →Introduction: Plot, Story, and "Making Progress" in FMs
- 14:0914:09, 22 May 2012 diff hist −5 Story and Plot Design →Introduction: Plot, Story, and "Making Progress" in FMs
- 14:0214:02, 22 May 2012 diff hist −154 Story and Plot Design →Introduction: Plot, Story, and "Making Progress" in FMs
- 14:0114:01, 22 May 2012 diff hist +24 Story and Plot Design No edit summary
- 13:5613:56, 22 May 2012 diff hist +1 Story and Plot Design →More Detail on Story-Telling Elements
- 13:5613:56, 22 May 2012 diff hist +4 Story and Plot Design →More Detail on Story-Telling Elements
- 13:5513:55, 22 May 2012 diff hist +638 Story and Plot Design →More Detail on Story-Telling Elements
21 May 2012
- 21:1121:11, 21 May 2012 diff hist +44 Story and Plot Design →Linear, Semi-Linear, and Non-Linear Plot Flows
- 21:0921:09, 21 May 2012 diff hist +55 Story and Plot Design →Linear, Semi-Linear, and Non-Linear Plot Flows
- 21:0721:07, 21 May 2012 diff hist +17 Story and Plot Design →Linear, Semi-Linear, and Non-Linear Plot Flows
- 21:0621:06, 21 May 2012 diff hist +153 Story and Plot Design →Plot Dependence Relations
- 21:0421:04, 21 May 2012 diff hist +173 Story and Plot Design →Plot Dependence Relations
- 21:0321:03, 21 May 2012 diff hist +106 Story and Plot Design →Connecting Gameplay Flow and Story Flow through Plotting
- 21:0121:01, 21 May 2012 diff hist +32 Story and Plot Design →Connecting Gameplay Flow and Story Flow through Plotting
- 21:0121:01, 21 May 2012 diff hist +211 Story and Plot Design →Connecting Gameplay Flow and Story Flow through Plotting
- 20:5720:57, 21 May 2012 diff hist +45 Story and Plot Design →Spreading Story out in Time and Space & the Concept of "Narrative Space"
- 20:5520:55, 21 May 2012 diff hist −61 Story and Plot Design →Spreading Story out in Time and Space & the Concept of "Narrative Space"
- 20:5320:53, 21 May 2012 diff hist +38 Story and Plot Design →Spreading Story out in Time and Space & the Concept of "Narrative Space"
- 20:5220:52, 21 May 2012 diff hist +1 Story and Plot Design →Spreading Story out in Time and Space & the Concept of "Narrative Space"
- 20:5120:51, 21 May 2012 diff hist +92 Story and Plot Design →Introduction: Plot, Story, and "Making Progress" in FMs
20 May 2012
- 17:2917:29, 20 May 2012 diff hist +1,068 Story and Plot Design →Balancing Open Gameplay and Directed Storytelling
- 17:1917:19, 20 May 2012 diff hist 0 Story and Plot Design →Spreading Story out in Time and Space & the Concept of "Narrative Space"
- 17:1917:19, 20 May 2012 diff hist −1 Story and Plot Design →Spreading Story out in Time and Space & the Concept of "Narrative Space"
- 17:1317:13, 20 May 2012 diff hist +10 Story and Plot Design →Spreading Story out in Time and Space & the Concept of "Narrative Space"
- 17:1217:12, 20 May 2012 diff hist +4 Story and Plot Design →Spreading Story out in Time and Space & the Concept of "Narrative Space"
- 17:1117:11, 20 May 2012 diff hist +12 Story and Plot Design →Spreading Story out in Time and Space & the Concept of "Narrative Space"
- 17:1017:10, 20 May 2012 diff hist +14 Story and Plot Design No edit summary
- 17:0917:09, 20 May 2012 diff hist −468 Story and Plot Design No edit summary
- 17:0217:02, 20 May 2012 diff hist +706 Story and Plot Design →Spreading Story out in Time and Space & the Concept of "Narrative Space"
- 16:5616:56, 20 May 2012 diff hist +594 Story and Plot Design →Spreading Story out in Time and Space & the Concept of "Narrative Space"