User contributions for Greebo
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11 August 2008
- 06:4606:46, 11 August 2008 diff hist +6 Objectives →Objective Attributes
- 06:4606:46, 11 August 2008 diff hist +217 Objectives →Objective Attributes
- 05:0705:07, 11 August 2008 diff hist +52 Creating Large Areas →The Processor
19 July 2008
- 16:5216:52, 19 July 2008 diff hist +112 Conversations →Debugging Conversations
- 16:5116:51, 19 July 2008 diff hist +957 Conversations Debugging Conversations
- 16:4116:41, 19 July 2008 diff hist +228 Conversations →Conversation Commands
- 16:3516:35, 19 July 2008 diff hist +306 Conversations →Conversation Commands
- 16:3116:31, 19 July 2008 diff hist +4,464 Conversations →Conversation Commands
- 15:5715:57, 19 July 2008 diff hist +81 Conversations →Conversation Commands
- 15:5715:57, 19 July 2008 diff hist +1,655 Conversations →Conversation Commands
- 15:4715:47, 19 July 2008 diff hist +1,337 Conversations →Spawnargs
18 July 2008
- 17:5417:54, 18 July 2008 diff hist +193 Conversations →Conversation Commands
- 12:4112:41, 18 July 2008 diff hist +178 Conversations →Conversation Commands
- 12:0912:09, 18 July 2008 diff hist +3 m Conversations →Add Conversations to your Map
- 12:0812:08, 18 July 2008 diff hist +1 m Conversations →Add the conversation spawnargs
- 12:0712:07, 18 July 2008 diff hist −2,773 Conversation Redirecting to Conversations current
- 12:0712:07, 18 July 2008 diff hist +2,800 N Conversations moved this here
- 12:0612:06, 18 July 2008 diff hist −1 m Conversation →Add Conversations to your Map =
- 12:0612:06, 18 July 2008 diff hist +2,801 N Conversation first draft
- 11:5011:50, 18 July 2008 diff hist +23 N Entity Class Redirecting to EntityDef current
13 July 2008
- 17:3217:32, 13 July 2008 diff hist +478 Coding in the SDK Finding matching spawnargs
- 17:2917:29, 13 July 2008 diff hist +21 Coding in the SDK No edit summary
- 09:1209:12, 13 July 2008 diff hist +138 Getting Characters and their Anims into Doom →Testing the model
- 09:1109:11, 13 July 2008 diff hist +146 Playing AI Animations →Where to define the Animations
3 July 2008
- 14:5814:58, 3 July 2008 diff hist +3 DEF Files No edit summary current
- 14:1114:11, 3 July 2008 diff hist +48 EntityDef No edit summary
- 13:5513:55, 3 July 2008 diff hist −16 EntityDef No edit summary
- 13:5413:54, 3 July 2008 diff hist +4,234 N EntityDef New page: == entityDef == It would be tiresome to type the full set spawnargs into the editor each time, that's why there are some prototypes or ''entity classes'' available, which is exactly what t...
- 13:5413:54, 3 July 2008 diff hist +17 Entity No edit summary
- 13:5413:54, 3 July 2008 diff hist −4,153 Entity No edit summary
- 13:5313:53, 3 July 2008 diff hist +113 DEF Files No edit summary
- 13:5113:51, 3 July 2008 diff hist +4,769 Entity No edit summary
- 12:5812:58, 3 July 2008 diff hist +394 N Entity New page: An entity is a functional unit of all games basing on id software technology. Examples for entities are: * lights * AI (guards, spiders) * the player * path nodes * moveables * readables...
- 12:0512:05, 3 July 2008 diff hist 0 m Spawn →Spawning Entities from a Script current
- 07:4907:49, 3 July 2008 diff hist +24 Spawn →idGameLocal::SpawnEntityDef
- 07:4607:46, 3 July 2008 diff hist +297 Spawn →idGameLocal::SpawnEntityDef
- 07:4207:42, 3 July 2008 diff hist +3,859 N Spawn New page: Spawn is a term describing the "birth" of an entity in the game world. Multiplayer gamers are probably familiar with the term ''respawn''. Entities are the only objects which are able ...
2 July 2008
- 13:0713:07, 2 July 2008 diff hist −3 Precaching (def files) No edit summary current
- 13:0613:06, 2 July 2008 diff hist −15 Triggering the Death Menu No edit summary current
- 13:0113:01, 2 July 2008 diff hist +18 Button Functionality and Frob Triggers →Comparison of Methods A and B
- 12:5912:59, 2 July 2008 diff hist +67 Button Functionality and Frob Triggers →Levers
- 12:5712:57, 2 July 2008 diff hist −132 AI Relations (Scripting) No edit summary
- 12:5512:55, 2 July 2008 diff hist −6 BecomeActive, Thinking Entities fixed wrong category
- 12:5412:54, 2 July 2008 diff hist +9 Coding in the SDK categorised
- 11:5011:50, 2 July 2008 diff hist +10 Coding in the SDK →Where does Code Execution "start"?
- 11:4811:48, 2 July 2008 diff hist −2 Coding in the SDK →The codebase is so friggin' huge!
- 11:4811:48, 2 July 2008 diff hist +2,986 Coding in the SDK →The codebase is so friggin' huge!
- 10:5410:54, 2 July 2008 diff hist +1 Coding in the SDK →typdefs
- 09:5509:55, 2 July 2008 diff hist +1,840 Coding in the SDK →The codebase is so friggin' huge!
- 09:3509:35, 2 July 2008 diff hist +385 Coding in the SDK →How to use shared_ptrs incorrectly