User contributions for Greebo
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13 July 2008
- 09:1209:12, 13 July 2008 diff hist +138 Getting Characters and their Anims into Doom →Testing the model
- 09:1109:11, 13 July 2008 diff hist +146 Playing AI Animations →Where to define the Animations
3 July 2008
- 14:5814:58, 3 July 2008 diff hist +3 DEF Files No edit summary current
- 14:1114:11, 3 July 2008 diff hist +48 EntityDef No edit summary
- 13:5513:55, 3 July 2008 diff hist −16 EntityDef No edit summary
- 13:5413:54, 3 July 2008 diff hist +4,234 N EntityDef New page: == entityDef == It would be tiresome to type the full set spawnargs into the editor each time, that's why there are some prototypes or ''entity classes'' available, which is exactly what t...
- 13:5413:54, 3 July 2008 diff hist +17 Entity No edit summary
- 13:5413:54, 3 July 2008 diff hist −4,153 Entity No edit summary
- 13:5313:53, 3 July 2008 diff hist +113 DEF Files No edit summary
- 13:5113:51, 3 July 2008 diff hist +4,769 Entity No edit summary
- 12:5812:58, 3 July 2008 diff hist +394 N Entity New page: An entity is a functional unit of all games basing on id software technology. Examples for entities are: * lights * AI (guards, spiders) * the player * path nodes * moveables * readables...
- 12:0512:05, 3 July 2008 diff hist 0 m Spawn →Spawning Entities from a Script current
- 07:4907:49, 3 July 2008 diff hist +24 Spawn →idGameLocal::SpawnEntityDef
- 07:4607:46, 3 July 2008 diff hist +297 Spawn →idGameLocal::SpawnEntityDef
- 07:4207:42, 3 July 2008 diff hist +3,859 N Spawn New page: Spawn is a term describing the "birth" of an entity in the game world. Multiplayer gamers are probably familiar with the term ''respawn''. Entities are the only objects which are able ...
2 July 2008
- 13:0713:07, 2 July 2008 diff hist −3 Precaching (def files) No edit summary current
- 13:0613:06, 2 July 2008 diff hist −15 Triggering the Death Menu No edit summary current
- 13:0113:01, 2 July 2008 diff hist +18 Button Functionality and Frob Triggers →Comparison of Methods A and B
- 12:5912:59, 2 July 2008 diff hist +67 Button Functionality and Frob Triggers →Levers
- 12:5712:57, 2 July 2008 diff hist −132 AI Relations (Scripting) No edit summary
- 12:5512:55, 2 July 2008 diff hist −6 BecomeActive, Thinking Entities fixed wrong category
- 12:5412:54, 2 July 2008 diff hist +9 Coding in the SDK categorised
- 11:5011:50, 2 July 2008 diff hist +10 Coding in the SDK →Where does Code Execution "start"?
- 11:4811:48, 2 July 2008 diff hist −2 Coding in the SDK →The codebase is so friggin' huge!
- 11:4811:48, 2 July 2008 diff hist +2,986 Coding in the SDK →The codebase is so friggin' huge!
- 10:5410:54, 2 July 2008 diff hist +1 Coding in the SDK →typdefs
- 09:5509:55, 2 July 2008 diff hist +1,840 Coding in the SDK →The codebase is so friggin' huge!
- 09:3509:35, 2 July 2008 diff hist +385 Coding in the SDK →How to use shared_ptrs incorrectly
- 09:3309:33, 2 July 2008 diff hist 0 Coding in the SDK →How to use shared_ptrs incorrectly
- 09:3209:32, 2 July 2008 diff hist −33 Coding in the SDK →How to use shared_ptrs correctly
- 09:3209:32, 2 July 2008 diff hist +96 Coding in the SDK →How to use shared_ptrs correctly
- 09:3109:31, 2 July 2008 diff hist +149 m Coding in the SDK →How to use shared_ptrs correctly
- 09:3009:30, 2 July 2008 diff hist +1,451 Coding in the SDK →boost::shared_ptr
- 09:2109:21, 2 July 2008 diff hist +22 Coding in the SDK →boost::shared_ptr
- 09:2009:20, 2 July 2008 diff hist +13 Coding in the SDK →Why boost? Why not boost?
- 09:1909:19, 2 July 2008 diff hist +4,318 Coding in the SDK →Why boost? Why not boost?
1 July 2008
- 14:0014:00, 1 July 2008 diff hist +30 Coding in the SDK →How to Debug
- 13:5513:55, 1 July 2008 diff hist +194 Coding in the SDK →Coding Style
- 13:5313:53, 1 July 2008 diff hist +789 Coding in the SDK →Coding Style
- 13:4913:49, 1 July 2008 diff hist +5,148 Coding in the SDK No edit summary
- 13:0813:08, 1 July 2008 diff hist +854 Coding in the SDK →STL vs. idLib
- 13:0113:01, 1 July 2008 diff hist +81 Coding in the SDK →STL vs. idLib
- 12:5812:58, 1 July 2008 diff hist +3,620 Coding in the SDK No edit summary
- 12:3012:30, 1 July 2008 diff hist +2,699 N Coding in the SDK New page: ...also known as ''greebo's random notes about coding for The Dark Mod''. This article is constant WIP. When coding in the SDK, there are thousands of little lessons to be learned - some ...
30 June 2008
- 16:3416:34, 30 June 2008 diff hist −525 Frobbing →Using items on other items
- 09:3509:35, 30 June 2008 diff hist +946 Saving and Restoring Should I save the base class? current
- 09:3009:30, 30 June 2008 diff hist +5 Saving and Restoring →Call Order
- 09:2909:29, 30 June 2008 diff hist +9 Saving and Restoring →Saving idLists
- 09:2809:28, 30 June 2008 diff hist −10 Saving and Restoring →Further Notes potentially making your Life easier
- 09:2709:27, 30 June 2008 diff hist −1 m Saving and Restoring →The idEntityPtr template