User contributions for Crispy
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10 January 2008
- 03:1803:18, 10 January 2008 diff hist +12 Gameplay →Known Issues and Bugs
- 03:0103:01, 10 January 2008 diff hist +50 Gameplay →HUD Display: clarified tilde key issue
28 December 2007
- 22:5422:54, 28 December 2007 diff hist −180 Installation Removed "Things that don't work in Linux" section - they work now!
- 07:0107:01, 28 December 2007 diff hist +72 Bindings and User Settings Adding objective impulse
22 October 2007
- 10:1810:18, 22 October 2007 diff hist −74 Installation Things that don't work in Linux section was out of date
29 September 2007
- 01:2301:23, 29 September 2007 diff hist +30 Animation adding link to Animation playback speed article
27 September 2007
- 12:4512:45, 27 September 2007 diff hist +45 m Scripting basics No edit summary
- 12:4312:43, 27 September 2007 diff hist +386 Scripting basics Cleanup, fact correction, moved from coding category to scripting category
26 September 2007
- 04:2904:29, 26 September 2007 diff hist +61 Scripting basics No edit summary
- 04:2904:29, 26 September 2007 diff hist +3,359 N Scripting basics Newly-created stub
- 04:0504:05, 26 September 2007 diff hist +83 Coding →[[Scripting]]
3 September 2007
- 10:3310:33, 3 September 2007 diff hist −24 Changing Walk Speed Added pointer to changing AI walk speed, since someone might come here looking for info on that (and this article is about the player's walk speed)
- 10:3110:31, 3 September 2007 diff hist +115 Changing Walk Speed No edit summary
- 10:2910:29, 3 September 2007 diff hist +142 Animation playback speed One way to work around a problem caused by slow walk speed
- 10:2410:24, 3 September 2007 diff hist +360 How to Make Your AI Unique Added note about changing animation speed
- 10:2010:20, 3 September 2007 diff hist +1,320 N Animation playback speed New page: In TDM, you can change the speed at which an animation plays on an entity just by setting a spawnarg on that entity. The spawnarg to change is <tt>anim_rate_X</tt>, where X is an animation...
- 10:0710:07, 3 September 2007 diff hist +75 N Category:Animation New page: This category contains information on creating and using animations in TDM.
10 June 2007
- 08:5808:58, 10 June 2007 diff hist +1,250 N Spawnarg New page: A ''spawnarg'', also known as a '''key/value pair''' or a '''keyval''', is a property on an entity. Spawnargs determine the behaviour and characteristics of entities. For example, her...
- 08:4008:40, 10 June 2007 diff hist −1,906 Particle Attachment for AI Miscellaneous cleanup
29 May 2007
- 03:1203:12, 29 May 2007 diff hist +303 Making objects non-mantleable Noting that is_mantleable 0 propagates to bound/carried objects current
- 02:5402:54, 29 May 2007 diff hist +497 N Making objects non-mantleable New page: There is a spawnarg controlling whether objects can be mantled. It's called '''is_mantleable''' and it's 1 by default on most objects, meaning that those objects can be mantled in-game. Se...
15 May 2007
- 08:5508:55, 15 May 2007 diff hist +96 Installation Re-organised instructions for running the mod a bit - some of it was in the "installing" section for some reason
- 08:4808:48, 15 May 2007 diff hist 0 Installation updated for 1.3.1 - fixed formatting borked from previous edit
- 08:4608:46, 15 May 2007 diff hist +12 Installation →Requirements: - updated for 1.3.1 patch
1 May 2007
- 07:5907:59, 1 May 2007 diff hist −14,968 m The Dark Mod fuck off and die, spammers
30 April 2007
- 00:4500:45, 30 April 2007 diff hist −15,129 m Bindings and User Settings revert spam
- 00:4500:45, 30 April 2007 diff hist −15,147 Category:Editing Reverted spam
13 April 2007
- 01:2701:27, 13 April 2007 diff hist 0 Installation Actually, the + signs are not incorrect.
13 February 2007
- 04:3904:39, 13 February 2007 diff hist +17 m Overriding animations via attached objects →Basic usage
- 04:3804:38, 13 February 2007 diff hist +3,215 N Overriding animations via attached objects No edit summary
- 04:1604:16, 13 February 2007 diff hist +48 Animation No edit summary
31 January 2007
- 04:2804:28, 31 January 2007 diff hist +175 Faked lipsync No edit summary
26 January 2007
- 09:5209:52, 26 January 2007 diff hist −1 m Faked lipsync No edit summary
- 09:5109:51, 26 January 2007 diff hist +110 N Category:Sound Creating page
- 09:4909:49, 26 January 2007 diff hist +1,569 N Faked lipsync No edit summary
- 09:4009:40, 26 January 2007 diff hist −1 Sound No edit summary
- 09:3909:39, 26 January 2007 diff hist +65 Sound No edit summary
24 November 2006
- 05:4105:41, 24 November 2006 diff hist 0 DarkRadiant coding standards No edit summary
25 September 2006
- 10:3610:36, 25 September 2006 diff hist +1 m Arrows typo
24 September 2006
- 11:1311:13, 24 September 2006 diff hist +4 m DarkRadiant - Quick Installation Guide →Quick Mini-Tutorial
- 02:0702:07, 24 September 2006 diff hist +1 m Editing rv - Oops, redirecting to category pages doesn't work :)
- 02:0502:05, 24 September 2006 diff hist −1 Editing No edit summary
15 September 2006
- 08:0108:01, 15 September 2006 diff hist −80 User:Crispy/monobook.css Bleh, this doesn't seem to be working. current
- 07:5907:59, 15 September 2006 diff hist +10 m User:Crispy/monobook.css No edit summary
- 07:5807:58, 15 September 2006 diff hist +33 m User:Crispy/monobook.css No edit summary
- 07:5607:56, 15 September 2006 diff hist +10 User:Crispy/monobook.css No edit summary
- 07:5507:55, 15 September 2006 diff hist +27 N User:Crispy/monobook.css No edit summary
- 07:4707:47, 15 September 2006 diff hist 0 m Main Page No edit summary
- 07:4407:44, 15 September 2006 diff hist +4 Main Page Added link to The Dark Mod page
13 September 2006
- 01:4701:47, 13 September 2006 diff hist −1 m Playing ROQ Video Files Change category Tutorials -> Tutorial