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  • #redirect [[DarkRadiant]]
    25 bytes (2 words) - 10:33, 15 September 2007
  • {{darkradiant}}
    2 KB (334 words) - 19:49, 27 May 2011
  • ...for voice acting. Gore_Torn for voice acting. Everyone who ever replied my DarkRadiant questions.''
    5 KB (699 words) - 22:18, 24 March 2021
  • An easy way to check your grid is to open a new file in DarkRadiant, choose a large grid size and drag out a cube brush, choose the next smalle
    16 KB (2,953 words) - 00:14, 4 October 2023
  • on the entity in the entity inspector in DarkRadiant.
    301 bytes (51 words) - 06:09, 25 January 2011
  • First of all, draw a particle-emitting surface in DarkRadiant. It can be either a patch or a brush with 5 nodraw sides.
    19 KB (2,883 words) - 16:46, 9 December 2020
  • {{darkradiant-menu|sort=Entity}}
    1 KB (191 words) - 16:00, 17 November 2007
  • {{tutorial-editing}} {{darkradiant}}
    13 KB (2,300 words) - 20:22, 7 May 2014
  • {{tutorial-editing}} {{darkradiant}}
    6 KB (1,022 words) - 22:31, 8 January 2021
  • [[DarkRadiant]]: Just right-click into the orthogonal view, select "Create Entity" and ch ...rum discussion [https://forums.thedarkmod.com/index.php?/topic/9082-newbie-darkradiant-questions/&do=findComment&comment=462151 here]''
    13 KB (2,253 words) - 18:11, 4 November 2022
  • {{darkradiant|sort=Keys}}
    76 bytes (9 words) - 16:17, 10 April 2008
  • ...p is very large it takes some time loading it into the editor, this is why DarkRadiant/DoomEd support the display of lowres editor images replacements. Just resiz
    12 KB (2,035 words) - 05:02, 24 April 2024
  • ...eadable types under ''darkmod\Readables'' in the "Create Entity" dialog in DarkRadiant.
    24 KB (4,352 words) - 15:17, 26 April 2022
  • '''Further details: http://forums.thedarkmod.com/topic/18586-darkradiant-220-pre-release-testing/page-2#entry400283''' {{darkradiant}}
    5 KB (922 words) - 21:21, 12 May 2020
  • Some day I intent to recreate helper scripts in Radiant/[[DarkRadiant]] to automate boring mapping duties.
    896 bytes (143 words) - 10:20, 26 August 2018
  • ...are persistent across DR sessions store their information in the map/<FM>.darkradiant file.
    7 KB (1,056 words) - 22:07, 26 April 2022
  • ...help TDM mappers learn how to build a well optimized medieval street in [[DarkRadiant|Dark Radiant]] for The Dark Mod using [[Visportals|vis-portals]].
    20 KB (3,747 words) - 13:51, 21 November 2018
  • The Dark Mod Team Member: Coder (DarkRadiant, SDK), Mapper, small time Modeler and Texture Artist.
    98 bytes (15 words) - 10:06, 24 September 2007
  • Articles related to coding, compiling and the DarkRadiant editor:
    76 members (2 subcategories, 0 files) - 12:30, 7 October 2007
  • In DarkRadiant:
    12 KB (2,029 words) - 15:17, 4 September 2021
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