Abandoned Works
List of current Abandoned works free for adaption. With screenshots of the map(s) ingame and in DarkRadiant.
See forum topic: Abandoned Works
Available
Bank
- Former author(s): Arcturus
- Current author(s): -
- Status: Free for adoption
- Type: Band / Mansion
- Theme: undefined
- Progress: basic Geometry
- Campaign: -
Archive name: bank
Info: Inspiration
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DR screenshot
Canals
- Former author(s): Baddcog
- Current author(s): -
- Status: Free for adoption
- Type: City
- Theme: undefined
- Progress: much of the Geometry
- Campaign: -
Archive name: canals
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DR screenshot
Castle 1
- Former author(s): Shadowhide
- Current author(s): -
- Status: Free for adoption
- Type: Castle
- Theme: undefined
- Progress: very basic Geometry
- Campaign: -
Archive name: castle1
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DR screenshot
High Society
- Former author(s): Radiatoryang
- Current author(s): -
- Status: Free for adoption
- Type: Mansion / Chateau
- Theme: undefined
- Progress: Geometry, custom Texturing
- Campaign: -
Archive name: highsociety
Info: Started with the idea for a giant mansion-fest like Bafford or Running Interference ...
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DR screenshot
Life in Luxury
- Former author(s): Theothesnopp
- Current author(s): -
- Status: Free for adoption
- Type: City
- Theme: undefined
- Progress: Lot of Geometry done
- Campaign: -
Archive name: lifeinluxury
Info: Requires update, heavy sealing and portaling.
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DR screenshot
Lost City
- Former author(s): Theothesnopp
- Current author(s): -
- Status: Free for adoption
- Type: City
- Theme: Lost City
- Progress: A few leafs
- Campaign: -
Archive name: lostcity
Info: Made it again runable under 2.07 by Geep (2020)
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DR screenshot
Neighbours
- Former author(s): Theothesnopp
- Current author(s): -
- Status: Free for adoption
- Type: Medium sized interior, may be turned into an exteriors.
- Theme: undefined
- Progress: Basic Geometry and a few Interiors
- Campaign: -
Archive name: neighbours
Info: Runs in TDM 2.0 but probably need lots of fixing.
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DR screenshot
Elixir (earlier version)
- Former author(s): Bikerdude
- Current author(s): -
- Status: Free for adoption
- Type: City
- Theme: Heist
- Progress: Brushwork 80%, needs just about everything else
- Campaign: -
Archive name: elixir
Info: This was the initial draft for the FM The Elixir, however, it was abandoned and never published. The released version of The Elixir was rebuilt using Springheel's modules.
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DR screenshot
Hmart tests
- Former author(s): Hmart
- Current author(s): -
- Status: Free for adoption
- Type: -
- Theme: -
- Progress: -
- Campaign: -
Archive name: hmart_tests
Info: Link to forum post with info
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DR screenshot
Of Brambles and Thorns
- Former author(s): Dragofer
- Current author(s): -
- Status: Free for adoption
- Type: Mansion
- Theme: Horror, eccentric noble
- Progress: Architecture mostly done
- Campaign: Sequel to One Step Too Far
Archive name: brambles
Info: Large mansion mission located in the woods, designed for a spooky story. Noble wing in the south, servants' wing in the north. Architecture is mostly in place with some initial interiors. Screenshots of more interiors can be found in the screenshots folder or #2 to #10 in this album https://imgur.com/a/Qs66N - unfortunately they were lost during a backup overwrite.
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DR screenshot
Wreckers Reach
- Former author(s): Crucible of Omens team, Bikerdude
- Current author(s): -
- Status: Free for adoption
- Type: undefined
- Theme: undefined
- Progress: undefined
- Campaign: Crucible of Omens
Archive name: crucibleofomens/maps/wreckers
Info: Broken in TDM 2.10+. Map can be made loadable again by commenting out entity 4045 and 4046 from wreckers.map (in texteditor). The western harbour was extracted and turned into an FM "Perilous Refuge" by Dragofer. Dragofer's (extensive) changes haven't been merged back to the complete map.
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DR screenshot
Manor Royale
- Former author(s): Fidcal, Squill
- Current author(s): -
- Status: Free for adoption
- Type: ?
- Theme: ?
- Progress: ?
- Campaign: Crucible of Omens
Archive name: crucibleofomens/maps/manor_royale
Info: Broken in TDM 2.10+. Map can be made loadable again by commenting out entity 3915 and 3917 from manor_royale.map (in texteditor)
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DR screenshot
Iceclaw
- Former author(s): Crucible Campaign Team
- Current author(s): -
- Status: Free for adoption
- Type: ?
- Theme: ?
- Progress: ?
- Campaign: Crucible of Omens
Archive name: crucibleofomens/maps/iceclaw
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DR screenshot
Letterford Manor
- Former author(s): Crucible Campaign Team
- Current author(s): -
- Status: Free for adoption
- Type: ?
- Theme: ?
- Progress: ?
- Campaign: Crucible of Omens
Archive name: crucibleofomens/maps/letterford
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DR screenshot
The Tavern
- Former author(s): Crucible Campaign Team
- Current author(s): -
- Status: Free for adoption
- Type: ?
- Theme: ?
- Progress: ?
- Campaign: Behind Closed Doors
Archive name: crucibleofomens/maps/tavern
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DR screenshot
Adopted
Elixir (earlier version)
- Former author(s): Bikerdude
- Current author(s): Bikerdude-
- Status: Adopted
- Type: City
- Theme: Heist
- Progress: Brushwork 80%, needs just about everything else
- Campaign: -
Archive name: elixir
Info: This was the initial draft for the FM The Elixir, however, it was abandoned and never published. The released version of The Elixir was rebuilt using Springheel's modules.
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DR screenshot
Castle & Caves
- Former author(s): JohannesBurock
- Current author(s): JackFarmer
- Status: Adopted
- Type: Castle
- Theme: undefined
- Progress: very basic Geometry
- Campaign: -
Archive name: castles_caves
The White Rose Hotel
- Former author(s): Roman 'Skacky' Barrilliot, Springheel. Bikerdude
- Current author(s): Baal
- Status: Adopted
- Type: Mansion / Hotel
- Theme: Wealthy posh Victorian Establishment. Think Cosas: Mission X and The Grand Hotel (T2X) in TDM
- Progress: (02-2012) Geometry: 100%, Most loot arleady placed, some lighting and AI, and a story expose by Springheel.
- Campaign: -
Archive name: whiterose
Info: This map is rather large. The Geometry has been much finished by skacky to continue to flesh out the misson. Springheel reworked the lighting, did add some additional assets and came up with a story expose.
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DR screenshot
The Buried Cloister
- Former author(s): Crucible Campaign Team
- Current author(s): JackFarmer
- Status: Adopted
- Type: ?
- Theme: ?
- Progress: ?
- Campaign: Crucible of Omens
Archive name: crucibleofomens/maps/cloister
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DR screenshot
Nexus
- Former author(s): Crucible Campaign Team
- Current author(s): Melan
- Status: Adopted
- Type: ?
- Theme: ?
- Progress: ?
- Campaign: Crucible of Omens
Archive name: crucibleofomens/maps/nexus
The Dead Gathers
- Former author(s): Crucible Campaign Team
- Current author(s): Greebo and Angua
- Status: Adopted
- Type: ?
- Theme: ?
- Progress: ?
- Campaign: Crucible of Omens
Archive name: crucibleofomens/maps/gathers
Restless Plunder
- Former author(s): Crucible Campaign Team
- Current author(s): Melan
- Status: Adopted
- Type: ?
- Theme: ?
- Progress: ?
- Campaign: Crucible of Omens
Archive name: crucibleofomens/maps/restless
Blackheart Manor
- Former author(s): Dram, Bikerdude
- Current author(s): Bikerdude
- Status: Adopted
- Type: ?
- Theme: ?
- Progress: ?
- Campaign: Crucible of Omens
Archive name: crucibleofomens/maps/blackheart_manor
Released
The Black Mage
- Former author(s): grayman
- Current author(s): Jackfarmer
- Status: Released
- Type: Castle/Fortress
- Theme: Horror
- Progress: -
- Campaign: -
Setting the scene
- Former author(s): Atti, Bikerdude
- Current author(s): Geep
- Status: Released (new name: Away 0)
- Type: undefined
- Theme: undefined
- Progress: -
- Campaign: -
245
- Former author(s): ?
- Current author(s): SirTaffsalot
- Status: Released (new name: Vengeance for a Thief 1)
- Type: -
- Theme: -
- Progress: -
- Campaign: -
Behind closed doors (bcd)
- Former author(s): -
- Current author(s): Bikerdude and the Crucible Team
- Status: Released
- Type: City Missions
- Theme: undefined
- Progress: -
- Campaign: Crucible of Omens
Seeking Lady Leicester
- Former author(s): grayman
- Current author(s): bikerdude, Wellingtoncrab, Dragofer, Amadeus
- Status: Released
- Type: Mansion/Estate, City Missions
- Theme: Horror
- Progress: -
- Campaign: -