Standalone Progress

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Revision as of 18:32, 2 May 2012 by Tels (talk | contribs) (update)
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This page will attempt to track progress of TDM's migration from using Doom 3 assets to that of being self-contained and standalone.

Assets

Editor Images - 100% - Complete

Materials - ??% - Ongoing

Most of the common materials have been added, however, a few important ones like fogs are still missing.

See Missing assets for standalone TDM for a list of missing material shaders.

Textures - 90% - Ongoing

Some basic textures (mostly light textures) are still missing.

See Missing assets for standalone TDM for a list of missing textures.

Sounds - 90% - Unknown

Some sound effects textures (mostly light textures) are still missing.

See Missing assets for standalone TDM for a list of missing sounds.

Models - 95% - Unknown

Only a select few models are missing, like the bunkbed mattress. Every other model is from TDM already.

Animations - 0% - Unknown

The zombie animations are missing. Others?

Entities and AF - ??% - Unknown

The skeleton.af is missing, causing missions that use it to crash. Also rope.af might be missing. These are just text files and can be recreated from scratch.

GPU Shaders - ??% - Ongoing

Console & GUI - 100% - Done

Both the main menu and the console (including a new, improved font) now work w/o D3 present.

Scripts - 100% - Done

TDM no longer needs any D3 scripts at all.

See also