Noselfshadows
From The DarkMod Wiki
The best way to explain the noselfshadows keyword is an example:
The lion in the screenshots has noselfshadow defined in his material. This means, that
- other surfaces without noselfshadows can cast shadows on the lion (e.g. the pillar can cast on lion).
- the lion cannot cast shadows on other surfaces with noselfshadows. This trivially includes the lion itself and the other lion in the right screen.
- the lion can cast shadows on other materials without noselfshadows (e.g. the pillar in the background).
In other words, noselfshadow inhibits casting shadows if
originMaterial.noSelfShadows == true && targetMaterial.noSelfShadows == true