User contributions for Grayman
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11 March 2013
- 16:0516:05, 11 March 2013 diff hist −2 Dynamic ambient light →ambient_light_falloff
- 16:0416:04, 11 March 2013 diff hist −3 Dynamic ambient light →ambient_light_falloff
20 February 2013
- 14:1714:17, 20 February 2013 diff hist +3 AI Relations (Editing) →Default Relationships current
- 14:1714:17, 20 February 2013 diff hist 0 AI Relations (Editing) →Default Relationships
- 06:0006:00, 20 February 2013 diff hist +48 AI Relations (Editing) →Default Relationships
- 05:5505:55, 20 February 2013 diff hist 0 File:Relations.jpg Grayman uploaded a new version of "File:Relations.jpg"
- 05:5105:51, 20 February 2013 diff hist −40 AI Relations (Editing) →Default Relationships
- 05:5005:50, 20 February 2013 diff hist 0 File:Relations.jpg Grayman uploaded a new version of "File:Relations.jpg"
- 05:4505:45, 20 February 2013 diff hist +111 AI Relations (Editing) →Default Relationships
- 05:4305:43, 20 February 2013 diff hist 0 N File:Relations.jpg No edit summary
18 January 2013
- 18:4118:41, 18 January 2013 diff hist 0 LOD Bias →func_portal
- 18:4118:41, 18 January 2013 diff hist 0 LOD Bias →fund_portal
10 January 2013
- 01:3701:37, 10 January 2013 diff hist −1,996 AI Ignore Player No edit summary
- 00:2800:28, 10 January 2013 diff hist −4 Frobbing →Using a target_set_frobable
9 January 2013
- 19:3119:31, 9 January 2013 diff hist +1,340 Frobbing No edit summary
2 January 2013
- 19:4119:41, 2 January 2013 diff hist −17 AI behaviour depending on player actions No edit summary
- 19:2019:20, 2 January 2013 diff hist +1 Objectives, triggering →Making things more complex
- 19:2019:20, 2 January 2013 diff hist +36 Objectives, triggering →Making things more complex
- 19:1619:16, 2 January 2013 diff hist +100 Objectives, triggering →Example: Let an object appear when an objective is completed
- 19:1319:13, 2 January 2013 diff hist −49 Objectives, triggering →Basics
- 19:1019:10, 2 January 2013 diff hist −15 Objectives, triggering →Description
11 November 2012
- 21:2121:21, 11 November 2012 diff hist +177 Pathfinding →Viewing Pathfinding
19 October 2012
- 15:2515:25, 19 October 2012 diff hist +9 Upcoming Fan Missions No edit summary
27 September 2012
- 19:1119:11, 27 September 2012 diff hist +384 Conversations →Notes
13 September 2012
- 22:2122:21, 13 September 2012 diff hist +5 Story and Plot Design No edit summary
3 September 2012
- 15:0015:00, 3 September 2012 diff hist −1 In-game Map Entities No edit summary
28 July 2012
- 17:1917:19, 28 July 2012 diff hist +6 TDM Release Mechanics →Compile tdm_update
- 17:1817:18, 28 July 2012 diff hist −26 TDM Release Mechanics →Compile tdm_update
- 14:0714:07, 28 July 2012 diff hist +573 TDM Release Mechanics →Compile Game Binaries
26 July 2012
20 July 2012
6 July 2012
- 17:5217:52, 6 July 2012 diff hist +1 I18N.pl →The FM dictionaries
16 June 2012
6 June 2012
- 13:2813:28, 6 June 2012 diff hist +275 Doors →AI locking doors behind them
15 February 2012
8 February 2012
7 February 2012
20 January 2012
- 01:4801:48, 20 January 2012 diff hist −6 m Normalmaps, How to Make Good Ones →Here's how you achieve a good-looking normalmap without the noise
20 December 2011
- 02:0802:08, 20 December 2011 diff hist +97 Briefing →Making It Your Own
- 02:0302:03, 20 December 2011 diff hist +10 Briefing →Making It Your Own
- 02:0202:02, 20 December 2011 diff hist +5 Briefing →What the Player Sees
- 01:3101:31, 20 December 2011 diff hist +4,570 Briefing →Conclusion
29 November 2011
- 20:4120:41, 29 November 2011 diff hist −39 Upcoming Fan Missions No edit summary
23 October 2011
- 13:1213:12, 23 October 2011 diff hist −1 The Dark Mod Gameplay →AI Behaviour
- 13:0713:07, 23 October 2011 diff hist 0 The Dark Mod Gameplay →Inventory Object: Flashbomb
- 13:0613:06, 23 October 2011 diff hist 0 The Dark Mod Gameplay →Inventory Object: Flashbomb
1 September 2011
31 August 2011
- 13:2613:26, 31 August 2011 diff hist +1 Upcoming Fan Missions No edit summary
19 August 2011
21 July 2011
- 04:1904:19, 21 July 2011 diff hist +2 Electric lights →Overview current