File list

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This special page shows all uploaded files.

File list
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Date Name Thumbnail Size User Description Versions
19:28, 26 March 2011 Autoexp IdDict.png (file) 13 KB Stgatilov (talk | contribs)   1
19:28, 26 March 2011 Autoexp IdList.png (file) 6 KB Stgatilov (talk | contribs)   1
19:27, 26 March 2011 Autoexp IdStr.png (file) 6 KB Stgatilov (talk | contribs)   1
07:08, 21 March 2011 Fov 16 10.jpg (file) 176 KB Tels (talk | contribs) r_fovRatio = 0 => FOV 16:10 for a 32:10 resolution (1920x600), TDM v1.05. 2
07:07, 21 March 2011 Fov 32 10.jpg (file) 190 KB Tels (talk | contribs) r_fovRatio = 3.2 => FOV 32:10 for a 32:10 resolution (1920x600), TDM v1.06. 2
18:31, 4 March 2011 Drip.png (file) 77 KB Tels (talk | contribs) SEED drip image map 1
19:07, 3 March 2011 Corner2.png (file) 35 KB Tels (talk | contribs) SEED image map "corner" 1
19:05, 3 March 2011 Corner.png (file) 47 KB Tels (talk | contribs) SEED image map "corner" 1
10:53, 5 February 2011 Sinus.jpg (file) 53 KB Tels (talk | contribs) Image map "sinus". 1
10:48, 5 February 2011 Splat.jpg (file) 25 KB Tels (talk | contribs) Image map "splat". 1
10:48, 5 February 2011 Splat2.jpg (file) 18 KB Tels (talk | contribs) Image map "splat2". 1
10:39, 5 February 2011 Cloud.jpg (file) 106 KB Tels (talk | contribs) Image map "cloud". 1
10:38, 5 February 2011 Vegetation.jpg (file) 11 KB Tels (talk | contribs) Image map "vegetation". 1
10:14, 5 February 2011 Patterns.jpg (file) 18 KB Tels (talk | contribs) SEED image map "patterns" 1
10:09, 5 February 2011 Spots.jpg (file) 8 KB Tels (talk | contribs) SEED image map "spots" 1
10:07, 5 February 2011 Two spots.jpg (file) 8 KB Tels (talk | contribs) SEED image map "two_spots" 1
16:22, 30 January 2011 Combined entities.jpg (file) 150 KB Tels (talk | contribs) Combined entities based on models with the SEED. 1
16:04, 30 January 2011 Sep entities.jpg (file) 188 KB Tels (talk | contribs) Seperate entities based on models. 1
15:59, 30 January 2011 SEED Watch.jpg (file) 89 KB Tels (talk | contribs) How to use the SEED to reduce entity count. 1
09:10, 9 January 2011 Lode pond map 3.jpg (file) 197 KB Tels (talk | contribs) How it looks in game. 1
09:08, 9 January 2011 Lode pond map.jpg (file) 431 KB Tels (talk | contribs) A pond testmap in the editor. 1
19:24, 2 January 2011 Fade duration.jpg (file) 36 KB Demagogue (talk | contribs)   2
19:23, 2 January 2011 Info loc.jpg (file) 22 KB Demagogue (talk | contribs)   3
13:02, 28 December 2010 ColorCorrectionGraph.jpg (file) 76 KB Stifu (talk | contribs) Principle of the color-correction in HDR-Lite. 1
12:21, 28 December 2010 BloomKernelComparison.jpg (file) 257 KB Stifu (talk | contribs) A comparison shot of bloom with different kernel-sizes. On the left, bloom obtained through a small kernel. Vertical line artifacts are visible next to the torch, whereas these are not visible with the large kernel on the right. 1
12:16, 27 December 2010 VertexBlendExample.jpg (file) 63 KB Stifu (talk | contribs) An example image for vertex blending. A shot from the FM "No Honor Among Anyone", the third and final part of the "No Honor Among Thieves" campaign. 1
20:09, 26 December 2010 Visportal scenarios.png (file) 38 KB Sotha (talk | contribs)   2
17:26, 17 December 2010 Packager progress.png (file) 34 KB Greebo (talk | contribs)   1
07:24, 15 December 2010 Create release branch.png (file) 42 KB Greebo (talk | contribs)   1
05:58, 13 December 2010 Ambient light dynamics.png (file) 121 KB Tels (talk | contribs) Overview over the ambient dynamic falloff parameter. 1
11:06, 5 December 2010 Caulk image3.png (file) 816 KB Sotha (talk | contribs)   1
10:31, 5 December 2010 Caulk image2.png (file) 799 KB Sotha (talk | contribs)   1
10:21, 5 December 2010 Caulk image.png (file) 417 KB Sotha (talk | contribs) A func_static window. Caulk has been applied to the surfaces the player can never see. 1
15:45, 28 November 2010 Drawsounds shot03.png (file) 325 KB Plasticman (talk | contribs) shows s_drawsounds in action. 1
15:45, 28 November 2010 Drawsounds shot02.png (file) 303 KB Plasticman (talk | contribs) shows s_drawsounds in action. 1
15:44, 28 November 2010 Drawsounds shot01.png (file) 398 KB Plasticman (talk | contribs) shows s_drawsounds in action. 1
03:24, 25 November 2010 Entity-inspector-speaker.png (file) 42 KB Plasticman (talk | contribs) DR entity inspector with a speaker entity and spawnargs. 1
08:06, 24 November 2010 Mindistance-overrides.png (file) 31 KB Plasticman (talk | contribs) Overriding behavior of the s_mindistance spawnarg. 1
08:02, 24 November 2010 Mindistance-maxdistance-falloff.png (file) 30 KB Plasticman (talk | contribs) Illustrates the minDistance/maxDistance model for sound propagation. 1
12:37, 7 November 2010 Loot.png (file) 987 bytes Pmw57 (talk | contribs) Loot icon 1
11:20, 5 November 2010 Sort none.gif (file) 877 bytes Tels (talk | contribs)   1
09:03, 15 October 2010 Lode falloff.jpg (file) 132 KB Tels (talk | contribs) Falloff variations on the LODE entity. 2
09:03, 15 October 2010 Nolode falloff.jpg (file) 62 KB Tels (talk | contribs) Falloff variants on the atdm:no_lode entity. 1
08:59, 15 October 2010 Nolode falloff.png (file) 561 KB Tels (talk | contribs) Falloff variations on the atdm:no_lode entities. 1
15:13, 11 October 2010 PatchBend17.jpg (file) 15 KB Fidcal (talk | contribs)   1
15:13, 11 October 2010 PatchBend16.jpg (file) 14 KB Fidcal (talk | contribs)   1
15:13, 11 October 2010 PatchBend15.jpg (file) 15 KB Fidcal (talk | contribs)   1
15:12, 11 October 2010 PatchBend14.jpg (file) 15 KB Fidcal (talk | contribs)   1
15:12, 11 October 2010 PatchBend13.jpg (file) 19 KB Fidcal (talk | contribs)   1
15:12, 11 October 2010 PatchBend12.jpg (file) 40 KB Fidcal (talk | contribs)   1
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