User contributions for Greebo
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13 November 2007
- 01:1401:14, 13 November 2007 diff hist +22 m Inventory No edit summary
10 November 2007
- 21:4121:41, 10 November 2007 diff hist +9 AI Use Tags No edit summary
8 November 2007
- 22:3122:31, 8 November 2007 diff hist +516 Idle Animations No edit summary
- 21:4321:43, 8 November 2007 diff hist +45 DDS creation No edit summary
- 21:4221:42, 8 November 2007 diff hist 0 m DDS creation No edit summary
- 21:4221:42, 8 November 2007 diff hist +9 DDS creation No edit summary
- 21:4221:42, 8 November 2007 diff hist +198 DDS creation No edit summary
- 21:4121:41, 8 November 2007 diff hist +198 DDS creation No edit summary
- 19:5319:53, 8 November 2007 diff hist −133 AI Framework →Mind
- 19:4519:45, 8 November 2007 diff hist +2 AI Framework →Why so many idAI* owner arguments?
- 19:4419:44, 8 November 2007 diff hist −80 AI Framework →Mind Interface
- 18:1818:18, 8 November 2007 diff hist −369 m AI Framework →Mind Interface
- 17:5817:58, 8 November 2007 diff hist +26 m AI Variables fix link captions
- 17:5717:57, 8 November 2007 diff hist +1,338 N AI Variables New page: The AI header is full of variables and it's hard to keep track of what variable is serving which purpose and how often they are updated (and by whom). This list an attempt of listing the m...
- 17:4217:42, 8 November 2007 diff hist +114 AI Documentation No edit summary
- 15:1015:10, 8 November 2007 diff hist +47 AI Framework No edit summary
- 15:0915:09, 8 November 2007 diff hist +1,593 AI Framework No edit summary
- 14:5614:56, 8 November 2007 diff hist +91 AI Task No edit summary
- 14:5514:55, 8 November 2007 diff hist +264 AI Task →Task Instantiation
- 14:5314:53, 8 November 2007 diff hist +2,191 AI Task No edit summary
- 14:3114:31, 8 November 2007 diff hist +430 AI Task No edit summary
- 14:2714:27, 8 November 2007 diff hist +60 AI Task No edit summary
- 14:2614:26, 8 November 2007 diff hist +2,041 N AI Task New page: The purpose of a '''Task''' is to represent an atomic action which can be performed by a particular AI Subsystem. Once a Task is plugged into one of the AI's Subsystems, it gets '''initial...
- 14:1114:11, 8 November 2007 diff hist +94 AI State No edit summary
- 12:0812:08, 8 November 2007 diff hist +42 Idle Animations No edit summary
- 12:0712:07, 8 November 2007 diff hist +806 N Idle Animations New page: In Idle State, our AI can randomly choose between any number of idle animations. The list of possible idle anims is stored in the AI's def file and can easily be overridden in the editor. ...
- 11:0411:04, 8 November 2007 diff hist +1 Noselfshadows No edit summary
- 11:0411:04, 8 November 2007 diff hist +854 Noselfshadows No edit summary
- 10:5910:59, 8 November 2007 diff hist +6 Playing AI Animations →Animation States
- 10:5910:59, 8 November 2007 diff hist +412 Playing AI Animations →Animation States
- 02:4802:48, 8 November 2007 diff hist +28 Playing AI Animations →Animation Groups
- 02:4702:47, 8 November 2007 diff hist +565 Playing AI Animations No edit summary
- 01:5601:56, 8 November 2007 diff hist +6 m AI Framework →Task
- 01:5601:56, 8 November 2007 diff hist −6 m AI Framework →Task
- 00:5600:56, 8 November 2007 diff hist +14 Playing AI Animations →Animation WaitStates
- 00:5500:55, 8 November 2007 diff hist +1 Playing AI Animations →Animation WaitStates
- 00:5400:54, 8 November 2007 diff hist +6 Playing AI Animations →Animation States
- 00:5400:54, 8 November 2007 diff hist +41 Playing AI Animations →Animation States
- 00:5000:50, 8 November 2007 diff hist +6 Playing AI Animations →Animation WaitStates
- 00:5000:50, 8 November 2007 diff hist +3 Playing AI Animations →Where to define the Animations
- 00:4900:49, 8 November 2007 diff hist +889 Playing AI Animations No edit summary
- 00:4400:44, 8 November 2007 diff hist +27 Playing AI Animations No edit summary
- 00:4200:42, 8 November 2007 diff hist +1,600 Playing AI Animations →Animation WaitStates
- 00:3200:32, 8 November 2007 diff hist +2,373 Playing AI Animations No edit summary
- 00:1400:14, 8 November 2007 diff hist +1,096 N Playing AI Animations New page: == Animation Channels == Each Actor has a set of animation channels (all AIs are deriving from Actors, by the way): * ANIMCHANNEL_TORSO * ANIMCHANNEL_LEGS * ANIMCHANNEL_HEAD * ANIMCHANNE...
7 November 2007
- 19:4719:47, 7 November 2007 diff hist +720 AI Documentation No edit summary
- 01:2701:27, 7 November 2007 diff hist −48 Inverse Normalmaps No edit summary current
- 01:2701:27, 7 November 2007 diff hist 0 N File:Checkingnormalmapsse3.jpg No edit summary
6 November 2007
- 20:0320:03, 6 November 2007 diff hist +76 AI State No edit summary
- 20:0220:02, 6 November 2007 diff hist +305 m AI State No edit summary