Voices: Difference between revisions

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New page: ''written by Fidcal'' There are various voices available for different AI types. Where possible, try to avoid the same voice on different AI who are in the same area. To change the voice...
 
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''atdm:ai_vocal_set_builder_03_civilian''
''atdm:ai_vocal_set_builder_03_civilian''
''atdm:ai_vocal_set_pro_guard_01''
''atdm:ai_vocal_set_grumbler_guard_01''


''atdm:ai_vocal_set_pro_guard_01''
''atdm:ai_vocal_set_pro_guard_01''
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''atdm:ai_vocal_set_pro_civilian_01''
''atdm:ai_vocal_set_pro_civilian_01''
''atdm:ai_vocal_set_pro_guard_01''


''atdm:ai_vocal_set_grumbler_civilian_01''
''atdm:ai_vocal_set_grumbler_civilian_01''


''atdm:ai_vocal_set_thug_guard_01''






[[Category:Editing]]
[[Category:Editing]]

Revision as of 21:00, 29 July 2009

written by Fidcal

There are various voices available for different AI types. Where possible, try to avoid the same voice on different AI who are in the same area.

To change the voice of any AI add the following spawnarg:

def_vocal_set

Give that spawnarg a suitable one of the following voices. Note that there may be others not in this list so check at http://bloodgate.com/mirrors/tdm/pub/doc/#spawnarg-def_vocal_set is probably the easiest way.

atdm:ai_vocal_set_builder_03_guard

atdm:ai_vocal_set_builder_03_civilian

atdm:ai_vocal_set_pro_guard_01

atdm:ai_vocal_set_grumbler_guard_01

atdm:ai_vocal_set_thug_guard_01

atdm:ai_vocal_set_pro_civilian_01

atdm:ai_vocal_set_grumbler_civilian_01