Ambient Sounds - custom ambients: Difference between revisions
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1. For the Zoned Approach: [[Ambient_Sounds%2C_a_zone_approach#Tips_and_Issues]], under the heading's "Custom Soundshaders" and "Custom Ambients" | 1. For the Zoned Approach: [[Ambient_Sounds%2C_a_zone_approach#Tips_and_Issues]], under the heading's "Custom Soundshaders" and "Custom Ambients" | ||
2. Using Ordinary Speakers: Adding_ambient_Sounds_to_your_Map#Custom_Ambients | 2. Using Ordinary Speakers: [[Adding_ambient_Sounds_to_your_Map#Custom_Ambients]] | ||
== See also == | == See also == |
Revision as of 21:41, 14 June 2009
A description of how to use custom ambient sounds in your map is described in two places.
1. For the Zoned Approach: Ambient_Sounds,_a_zone_approach#Tips_and_Issues, under the heading's "Custom Soundshaders" and "Custom Ambients"
2. Using Ordinary Speakers: Adding_ambient_Sounds_to_your_Map#Custom_Ambients