Add new poses: Difference between revisions
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New page: == Start with a clean file == * Your scene should be empty once you start applying poses/anim clips. Delete any poses/anim clips in the visor (character clips/ character poses) == Im... |
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== Importing poses == | == Importing poses == | ||
* Open the visor and go to the '''Unused Poses''' tab. | * Open the visor and go to the '''Unused Poses''' tab. Press RMB -> File -> Import | ||
* Choose the pose file (comba_pose.ma or idle_pose.ma in the proguard/clips folder) | * Choose the pose file (comba_pose.ma or idle_pose.ma in the proguard/clips folder) | ||
* Activate character set | * Activate character set | ||
* Open Window | [[Image:time_line.jpg]] | ||
* | * Open the trax editor. Window -> Animation Editors -> Trax Editor. | ||
* drag(MMB) the | * Click the icon with a red stick figure and a + to active the character track. | ||
* delete the pose from the trax editor | * Go back to the visor and drag(MMB) the pose in the '''unused poses''' tab from the visor to the citywatch_body track in the trax editor. | ||
* The pose is now attached to the character set and you can delete the pose clip from the trax editor and in the "Unused poses" tab in the visor. | |||
* Go to frame 0 | * Go to frame 0 and RMB -> Apply Pose on the pose file in the visor (Character Poses tab) | ||
* If you have autokey turned on it will key the whole pose, otherwise select a controller and set a keyframe which will also set keys on all the controllers for the new pose. | |||
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Revision as of 19:59, 19 May 2009
Start with a clean file
* Your scene should be empty once you start applying poses/anim clips. Delete any poses/anim clips in the visor (character clips/ character poses)
Importing poses
* Open the visor and go to the Unused Poses tab. Press RMB -> File -> Import * Choose the pose file (comba_pose.ma or idle_pose.ma in the proguard/clips folder) * Activate character set
* Open the trax editor. Window -> Animation Editors -> Trax Editor. * Click the icon with a red stick figure and a + to active the character track. * Go back to the visor and drag(MMB) the pose in the unused poses tab from the visor to the citywatch_body track in the trax editor. * The pose is now attached to the character set and you can delete the pose clip from the trax editor and in the "Unused poses" tab in the visor. * Go to frame 0 and RMB -> Apply Pose on the pose file in the visor (Character Poses tab) * If you have autokey turned on it will key the whole pose, otherwise select a controller and set a keyframe which will also set keys on all the controllers for the new pose.