Using the Animation Rig: Difference between revisions

From The DarkMod Wiki
Jump to navigationJump to search
Squill (talk | contribs)
No edit summary
Squill (talk | contribs)
Line 16: Line 16:


In the default state the arms are set to '''FK'''. To switch the arms to '''Ik''' select the move control and look into the toolbox menu.
In the default state the arms are set to '''FK'''. To switch the arms to '''Ik''' select the move control and look into the toolbox menu.
You'll find the next 2 options (below). Change both to 1 to set IK on the arms. The hand ctrl will change to a different control object and elbow controls show up behind the model.
You'll find the next 2 options (below). Change both options to 1 to set IK on the arms. The hand ctrl will change to a different control object and elbow controls show up behind the model.


[[Image:switch.jpg]]
[[Image:switch.jpg]]

Revision as of 22:02, 7 April 2009

A basic overview of the animation controls in the (proguard)animation rig.


Foot ctrls

If you select the foot control you can find more custom options in the toolbox menu. Lift heel to animate a roll for walking and Lift toe to animate the toes.


IK/FK arm switch

In the default state the arms are set to FK. To switch the arms to Ik select the move control and look into the toolbox menu. You'll find the next 2 options (below). Change both options to 1 to set IK on the arms. The hand ctrl will change to a different control object and elbow controls show up behind the model.