Animation Links: Difference between revisions
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I noticed they're very cartoony and exaggerated, but this is good to see the kinds of movements that can go on. | I noticed they're very cartoony and exaggerated, but this is good to see the kinds of movements that can go on. | ||
[http://www.metamotion.com/mb_page_assets/3d_paths.html Curved paths in Motion Builder for smooth movement] | |||
[[Category:Animation]] | [[Category:Animation]] | ||
[[Category:AI]] | [[Category:AI]] |
Revision as of 09:56, 5 February 2008
Movement cycles
Check out Domarius' animation reference footage
idleworm tutorial 2D walk cycle, contains useful info about focusing on contact points and recoil.
centre for animation & interactive media tutorial A variety of very different walk cycles, which can be viewed by rolling over with the mouse.
anticz tutorial Nice simple breakdown, re-affirming what's learnt in the previous links.
Preston Blair Walk Cycles "these animation cycles are almost canon in the industry, and can be found in a large percentage of any animation book that you might pick up." I noticed they're very cartoony and exaggerated, but this is good to see the kinds of movements that can go on.