SDK: Difference between revisions
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{{index-page|category=SDK}} | {{index-page|category=SDK|topic=the Source Development Kit (SDK)}} | ||
Various articles concerning SDK-related stuff: | Various articles concerning SDK-related stuff: | ||
Revision as of 23:06, 5 November 2007
This is a selected list of articles and tutorials about the Source Development Kit (SDK).
Please see the category SDK for a full list of articles for this topic.
Please see the category SDK for a full list of articles for this topic.
Various articles concerning SDK-related stuff:
- Adding new Cvars
- Adding Script Events to sys
- AI Debug Mode has large Impact on Soundprop Performance
- Calling Console Commands From SDK
- Clip Functions to check Specific Models
- Dynamically Resizing Models
- Eventdef System Does Not Like Optional Args
- Possible Code For Weapon Bob
- Raising/lowering Weapon from outside Player
- Saving and Restoring
- Savegame Files
- Spawn() might be run in D3Ed
- Adding New Decl Types
- Checking Button and Key States in SDK