Installation: Difference between revisions
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== Requirements == | == Requirements == | ||
In order to install The Dark Mod, you need to have the | In order to install The Dark Mod, you need to have the v1.3.1 patch for Doom 3 installed. See the [[#Weblinks|download section below]] for links. | ||
Make sure that the install path for Doom 3: | |||
* does not contain any blanks (e.g. <code>C:/doom3</code> is ok, <code>C:/Programm files/Doom3</code> is not) | |||
* is in all lowercase (e.g. <code>/usr/local/lib/doom3</code> is ok, <code>/home/username/MyDoom</code> is not) | |||
The latter point is especially important for Linux. | |||
Doom 3 currently supports Windows, Linux and Mac platforms, but '''The Dark Mod''' currently supports only Windows and Linux. | |||
== Installing The Dark Mod == | == Installing The Dark Mod == | ||
===Install on Windows=== | ===Install on Windows=== | ||
#Download the DarkMod package, [[#Weblinks|see below]]. | |||
# In the distribution is a DLL contained named <code>DevIL.dll</code> which is required for image handling. Since as the time of writing there is no installer, so the user must install this library himself. To do this the DLL must be copied in the <code>windows/system32</code> directory. The DLL can also be put in any other directory where a path is pointing to (meaning that the directory is included in the PATH environment variable when Doom 3 is run). If the library is not found when the mod is loaded, Doom 3 will show its blue window and can not be started. | |||
# The downloaded archive must be extracted directly into the Doom 3 folder, which will create a darkmod folder in there, with all files necessary to run the mod. | |||
===Install on Linux=== | ===Install on Linux=== | ||
You need the native version of Doom 3 installed and patched to v1.3.1 | # You need the native version of Doom 3 installed and patched to v1.3.1, [[#Weblinks|see below]] for download links and install instructions. | ||
[ | # Since there is no 64 bit version of either Doom 3 or The DarkMod, on 64 bit systems you also need the 32 bit compatibility libraries installed. On some distributions like SuSE, these are included in the default installation, but on Kubuntu/Ubuntu you need to install the package called <code>ia32-lib</code> and all its dependencies. Otherwise, even the installer for Doom 3 will fail to run. | ||
# The downloaded DarkMod archive must be extracted into your own user's Doom 3 folder, which is usually under <code>/home/username/.doom3/</code> (substitute "username" with your own username, of course). This will create a <code>darkmod</code> folder in there, with all files necessary to run the mod. | |||
== Running the Mod == | == Running the Mod == | ||
===Loading the mod manually=== | ===Loading the mod manually=== | ||
In order to run The Dark Mod, Doom 3 can be started normally. In the lower right corner you can see a button saying "MOD". Clicking on this button will cause a dialog to appear listing all the mods currently installed. You can select Darkmod by choosing the appropriate entry from the dialog and load it. This will cause Doom 3 to load the mod data and initialze the mod | In order to run ''The Dark Mod'', Doom 3 can be started normally. In the lower right corner you can see a button saying "MOD". Clicking on this button will cause a dialog to appear listing all the mods currently installed. You can select ''Darkmod'' by choosing the appropriate entry from the dialog and load it. This will cause Doom 3 to load the mod data and initialze the mod. | ||
===Using the command line or a shortcut (recommended)=== | ===Using the command line or a shortcut (recommended)=== | ||
Alternatively The Dark Mod can be initialized directly from the command line (or via a shortcut from the desktop) by using the | Alternatively, The Dark Mod can be initialized directly from the command line (or via a shortcut from the desktop) by using the command line: | ||
* '''Windows:''' "<path to Doom 3>/doom3.exe set fs_game darkmod" | * '''Windows:''' "<path to Doom 3>/doom3.exe set fs_game darkmod" | ||
* '''Linux:''' "<path to Doom 3>/doom3 | * '''Linux:''' "<path to Doom 3>/doom3 +seta com_allowConsole 1 +set fs_game darkmod" | ||
It is recommended to use this way of running The Dark Mod, as it appears that Doom 3 will handle paths more consistently then loading the mod manually. | It is recommended to use this way of running ''The Dark Mod'', as it appears that Doom 3 will handle paths more consistently then loading the mod manually. | ||
Please see also the articles about [[Doom3 command line]] and [[Creating Desktop Shortcuts for Doom3]]. | |||
== Things that don't work in Linux == | == Things that don't work in Linux == | ||
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* Run it in fullscreen - about a 4fps increase. | * Run it in fullscreen - about a 4fps increase. | ||
* Turn down anisotropic filtering (in DoomConfig.cfg), | * Turn down anisotropic filtering (in DoomConfig.cfg), because it defaults to 8. - ~1-2fps increase. | ||
Of course there is the "Low/Medium/High/Ultra" settings, but do '''NOT''' use the"Ultra" graphics setting, as this will result in many textures not being shown. | |||
== Weblinks == | |||
* Doom [http://208.49.149.118/TheDarkMod/Files/DOOM3-1.3.1.exe v1.3.1 patch for Windows] | |||
* Doom v1.3.1 for Linux: [ftp://ftp.idsoftware.com/idstuff/doom3/ FTP] [http://zerowing.idsoftware.com:6969/ BitTorrent] | |||
* '''TODO:''' Insert download link to The DarkMod | |||
<div id="toc"> | <div id="toc"> | ||
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[[Category:General]] | [[Category:General]] | ||
{{todo}} |
Revision as of 20:10, 22 October 2007
Requirements
In order to install The Dark Mod, you need to have the v1.3.1 patch for Doom 3 installed. See the download section below for links.
Make sure that the install path for Doom 3:
- does not contain any blanks (e.g.
C:/doom3
is ok,C:/Programm files/Doom3
is not) - is in all lowercase (e.g.
/usr/local/lib/doom3
is ok,/home/username/MyDoom
is not)
The latter point is especially important for Linux.
Doom 3 currently supports Windows, Linux and Mac platforms, but The Dark Mod currently supports only Windows and Linux.
Installing The Dark Mod
Install on Windows
- Download the DarkMod package, see below.
- In the distribution is a DLL contained named
DevIL.dll
which is required for image handling. Since as the time of writing there is no installer, so the user must install this library himself. To do this the DLL must be copied in thewindows/system32
directory. The DLL can also be put in any other directory where a path is pointing to (meaning that the directory is included in the PATH environment variable when Doom 3 is run). If the library is not found when the mod is loaded, Doom 3 will show its blue window and can not be started. - The downloaded archive must be extracted directly into the Doom 3 folder, which will create a darkmod folder in there, with all files necessary to run the mod.
Install on Linux
- You need the native version of Doom 3 installed and patched to v1.3.1, see below for download links and install instructions.
- Since there is no 64 bit version of either Doom 3 or The DarkMod, on 64 bit systems you also need the 32 bit compatibility libraries installed. On some distributions like SuSE, these are included in the default installation, but on Kubuntu/Ubuntu you need to install the package called
ia32-lib
and all its dependencies. Otherwise, even the installer for Doom 3 will fail to run. - The downloaded DarkMod archive must be extracted into your own user's Doom 3 folder, which is usually under
/home/username/.doom3/
(substitute "username" with your own username, of course). This will create adarkmod
folder in there, with all files necessary to run the mod.
Running the Mod
Loading the mod manually
In order to run The Dark Mod, Doom 3 can be started normally. In the lower right corner you can see a button saying "MOD". Clicking on this button will cause a dialog to appear listing all the mods currently installed. You can select Darkmod by choosing the appropriate entry from the dialog and load it. This will cause Doom 3 to load the mod data and initialze the mod.
Using the command line or a shortcut (recommended)
Alternatively, The Dark Mod can be initialized directly from the command line (or via a shortcut from the desktop) by using the command line:
- Windows: "<path to Doom 3>/doom3.exe set fs_game darkmod"
- Linux: "<path to Doom 3>/doom3 +seta com_allowConsole 1 +set fs_game darkmod"
It is recommended to use this way of running The Dark Mod, as it appears that Doom 3 will handle paths more consistently then loading the mod manually.
Please see also the articles about Doom3 command line and Creating Desktop Shortcuts for Doom3.
Things that don't work in Linux
- The lightgem is not yet implemented. For now, you can get a (very) rough approximation by entering tdm_lg_weak 1 in the console.
Performance Tweaks
To make TDM run a little bit faster:
- Run it in fullscreen - about a 4fps increase.
- Turn down anisotropic filtering (in DoomConfig.cfg), because it defaults to 8. - ~1-2fps increase.
Of course there is the "Low/Medium/High/Ultra" settings, but do NOT use the"Ultra" graphics setting, as this will result in many textures not being shown.
Weblinks
- Doom v1.3.1 patch for Windows
- Doom v1.3.1 for Linux: FTP BitTorrent
- TODO: Insert download link to The DarkMod