Animation: Difference between revisions
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adding link to Animation playback speed article |
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*[[Animated static objects]] ''-- (What to add to .def files to give animated objects collision models)'' | *[[Animated static objects]] ''-- (What to add to .def files to give animated objects collision models)'' | ||
*[[Particle Attachment for AI]] | *[[Particle Attachment for AI]] | ||
*[[Animation playback speed]] | |||
[[Category:Animation]] | [[Category:Animation]] | ||
[[Category:AI]] | [[Category:AI]] |
Revision as of 01:23, 29 September 2007
Articles related to animating models
- General information about Doom 3 animation in the Dark Mod: Animation_Information
- Motion Builder tutorial
- Domarius's animation tips
- Motion Builder - exporting an animation to an .mb
- Motion Builder - Mirroring an existing animation
- Getting Characters and their Anims into Doom
- Overriding animations via attached objects
- Animated static objects -- (What to add to .def files to give animated objects collision models)
- Particle Attachment for AI
- Animation playback speed