Changing Walk Speed: Difference between revisions
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* ''This article is about player walk speed. To change the walk speed of AIs, see [[Animation playback speed]].'' | |||
{{Original_Reference|Ishtvan|2669}} | {{Original_Reference|Ishtvan|2669}} | ||
Revision as of 10:31, 3 September 2007
- This article is about player walk speed. To change the walk speed of AIs, see Animation playback speed.
Originally written by Ishtvan on http://forums.thedarkmod.com/topic/2669
I think this is my fault, but to change the walkspeed, you must use
seta pm_walkspeed <value>
in the console.
There was a problem with the engine resetting the walkspeed every time, so I put in a quick hack to set it to the archived value. However, an unintended consequence of this seems to be that you have to use that "seta" syntax and can't just use "pm_walkspeed <number>" to set it, otherwise it gets reset to the old value.
Btw, I'm finding a walkspeed around 65 or so to be just right right for me... 60 is a tad slow, 70 is a tad fast.