Abandoned Works: Difference between revisions

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== Castle ==
== Castle 1 ==
{{abandoned-works|Shadowhide|-|{{green|Free for adoption}}|Castle|undefined|very basic Geometry|-}}
{{abandoned-works|Shadowhide|-|{{green|Free for adoption}}|Castle|undefined|very basic Geometry|-}}
<gallery mode=nolines>
Castle1.jpg
Castle2.jpg
CastleDR.jpg|DR screenshot
</gallery>
<br />
== Castle & Caves ==
{{abandoned-works|JohannesBurock|-JackFarmer{{red|Adopted}}|Castle|undefined|very basic Geometry|-}}
<gallery mode=nolines>
<gallery mode=nolines>
Castle1.jpg
Castle1.jpg
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<br />


== Life in Luxery ==
== Life in Luxury ==
{{abandoned-works|Theothesnopp|-|{{green|Free for adoption}}|City|undefined|Lot of Geometry done|-}}
{{abandoned-works|Theothesnopp|-|{{green|Free for adoption}}|City|undefined|Lot of Geometry done|-}}
Info: Requires update, heavy sealing and portaling.
Info: Requires update, heavy sealing and portaling.
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== Elixir (earlier map) ==
== Elixir (earlier version) ==
{{abandoned-works|Bikerdude|-|{{green|Free for adoption}}|City|Heist|Brushwork 80%, needs just about everything else|-}}
{{abandoned-works|Bikerdude|-|{{green|Free for adoption}}|City|Heist|Brushwork 80%, needs just about everything else|-}}
Info: This was the initial draft for the FM The Elixir, however, it was abandoned and never published.
Info: This was the initial draft for the FM The Elixir, however, it was abandoned and never published. The released version of The Elixir was rebuilt using Springheel's modules.
<gallery mode=nolines>
<gallery mode=nolines>
Elixiralpha1 1.jpg
Elixiralpha1 1.jpg
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== Wreckers Reach ==
== Wreckers Reach ==
{{abandoned-works|Crucible of Omens team, Bikerdude, Dragofer|-|{{green|Free for adoption}}|undefined|undefined|undefined|Crucible of Omens}}
{{abandoned-works|Crucible of Omens team, Bikerdude|-|{{green|Free for adoption}}|undefined|undefined|undefined|Crucible of Omens}}
Info: Broken in TDM 2.10+. Map can be made loadable again by commenting out entity 4045 and 4046 from wreckers.map (in texteditor)
Info: Broken in TDM 2.10+. Map can be made loadable again by commenting out entity 4045 and 4046 from wreckers.map (in texteditor). The western harbour was extracted and turned into an FM "Perilous Refuge" by Dragofer. Dragofer's (extensive) changes haven't been merged back to the complete map.
<gallery mode=nolines>
<gallery mode=nolines>
Wreckers1.jpg
Wreckers1.jpg

Revision as of 20:19, 22 November 2022

This article is WIP

List of current Abandoned works free for adaption. With screenshots of the map(s) ingame and in DarkRadiant.

See forum topic: Abandoned Works

Bank

  • Former author(s): Arcturus
  • Current author(s): -
  • Status: Free for adoption
  • Type: Band / Mansion
  • Theme: undevined
  • Progress: basic Geometry
  • Campaign: -


Info: Inspiration


Canals

  • Former author(s): Baddcog
  • Current author(s): -
  • Status: Free for adoption
  • Type: City
  • Theme: undevined
  • Progress: much of the Geometry
  • Campaign: -



Castle 1

  • Former author(s): Shadowhide
  • Current author(s): -
  • Status: Free for adoption
  • Type: Castle
  • Theme: undefined
  • Progress: very basic Geometry
  • Campaign: -



Castle & Caves

  • Former author(s): JohannesBurock
  • Current author(s): -JackFarmerAdopted
  • Status: Castle
  • Type: undefined
  • Theme: very basic Geometry
  • Progress: -
  • Campaign: {{{7}}}



High Society

  • Former author(s): Radiatoryang
  • Current author(s): -
  • Status: Free for adoption
  • Type: Mansion / Chateau
  • Theme: undefined
  • Progress: Geometry, custom Texturing
  • Campaign: -


Info: Started with the idea for a giant mansion-fest like Bafford or Running Interference ...


Life in Luxury

  • Former author(s): Theothesnopp
  • Current author(s): -
  • Status: Free for adoption
  • Type: City
  • Theme: undefined
  • Progress: Lot of Geometry done
  • Campaign: -


Info: Requires update, heavy sealing and portaling.


Lost City

  • Former author(s): Theothesnopp
  • Current author(s): -
  • Status: Free for adoption
  • Type: City
  • Theme: Lost City
  • Progress: A few leafs
  • Campaign: -


Info: Made it again runable under 2.07 by Geep (2020)


Neighbours

  • Former author(s): Theothesnopp
  • Current author(s): -
  • Status: Free for adoption
  • Type: Medium sized interior, may be turned into an exteriors.
  • Theme: undefined
  • Progress: Basic Geometry and a few Interiors
  • Campaign: -


Info: Runs in TDM 2.0 but probably need lots of fixing.


The White Rose Hotel

  • Former author(s): Roman 'Skacky' Barrilliot, Springheel. Bikerdude
  • Current author(s): Baal
  • Status: Adopted
  • Type: Mansion / Hotel
  • Theme: Wealthy posh Victorian Establishment. Think Cosas: Mission X and The Grand Hotel (T2X) in TDM
  • Progress: (02-2012) Geometry: 100%, Most loot arleady placed, some lighting and AI, and a story expose by Springheel.
  • Campaign: -


Info: This map is rather large. The Geometry has been much finished by skacky to continue to flesh out the misson. Springheel reworked the lighting, did add some additional assets and came up with an story expose.


Elixir (earlier version)

  • Former author(s): Bikerdude
  • Current author(s): -
  • Status: Free for adoption
  • Type: City
  • Theme: Heist
  • Progress: Brushwork 80%, needs just about everything else
  • Campaign: -


Info: This was the initial draft for the FM The Elixir, however, it was abandoned and never published. The released version of The Elixir was rebuilt using Springheel's modules.


Hmart tests

  • Former author(s): Hmart
  • Current author(s): -
  • Status: Free for adoption
  • Type: -
  • Theme: -
  • Progress: -
  • Campaign: -


Info: Link to forum post with info


Wreckers Reach

  • Former author(s): Crucible of Omens team, Bikerdude
  • Current author(s): -
  • Status: Free for adoption
  • Type: undefined
  • Theme: undefined
  • Progress: undefined
  • Campaign: Crucible of Omens


Info: Broken in TDM 2.10+. Map can be made loadable again by commenting out entity 4045 and 4046 from wreckers.map (in texteditor). The western harbour was extracted and turned into an FM "Perilous Refuge" by Dragofer. Dragofer's (extensive) changes haven't been merged back to the complete map.


Manor Royale

  • Former author(s): Fidcal, Squill
  • Current author(s): -
  • Status: Free for adoption
  • Type: ?
  • Theme: ?
  • Progress: ?
  • Campaign: Crucible of Omens


Info: Broken in TDM 2.10+. Map can be made loadable again by commenting out entity 3915 and 3917 from manor_royale.map (in texteditor)

The Buried Cloister

  • Former author(s): Jdude, Bikerdude, Omens team
  • Current author(s): -
  • Status: Free for adoption
  • Type: ?
  • Theme: ?
  • Progress: ?
  • Campaign: Crucible of Omens



Iceclaw

  • Former author(s): Jdude, Bikerdude, Omens team
  • Current author(s): -
  • Status: Free for adoption
  • Type: ?
  • Theme: ?
  • Progress: ?
  • Campaign: Crucible of Omens



LetterFord manor

  • Former author(s): Bikerdude, Omens team
  • Current author(s): -
  • Status: Free for adoption
  • Type: ?
  • Theme: ?
  • Progress: ?
  • Campaign: Crucible of Omens



Nexus

  • Former author(s): Bikerdude, Omens team
  • Current author(s): -
  • Status: Free for adoption
  • Type: ?
  • Theme: ?
  • Progress: ?
  • Campaign: Crucible of Omens



Hotel

  • Former author(s): , Bikerdude, Omens team
  • Current author(s): -
  • Status: Free for adoption
  • Type: ?
  • Theme: ?
  • Progress: ?
  • Campaign: Crucible of Omens



The Tavern

  • Former author(s): Bikerdude
  • Current author(s): -
  • Status: Free for adoption
  • Type: ?
  • Theme: ?
  • Progress: ?
  • Campaign: Behind Closed Doors