SDK: Difference between revisions
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* [[Savegame Files]] | * [[Savegame Files]] | ||
* [[Spawn() might be run in D3Ed]] | * [[Spawn() might be run in D3Ed]] | ||
* [[Adding New Decl Types]] | |||
[[Category:SDK]] | [[Category:SDK]] |
Revision as of 20:32, 15 December 2006
Various articles concerning SDK-related stuff:
- Adding new Cvars
- Adding Script Events to sys
- AI Debug Mode has large Impact on Soundprop Performance
- Calling Console Commands From SDK
- Clip Functions to check Specific Models
- Dynamically Resizing Models
- Eventdef System Does Not Like Optional Args
- Possible Code For Weapon Bob
- Raising/lowering Weapon from outside Player
- Saving and Restoring
- Savegame Files
- Spawn() might be run in D3Ed
- Adding New Decl Types