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<li>[[Coding]]<br/> | <li>[[Coding]]<br/>Modification of the engine's source code</li> | ||
<li>[[Editing]]<br/> | <li>[[Editing]]<br/>Information about level design and the tools</li> | ||
<li>[[Modelling]]<br/> | <li>[[Modelling]]<br/>Modelling and file format information</li> | ||
<li>[[Textures]]<br/> | <li>[[Textures]]<br/>Explanation of material shaders and image files</li> | ||
<li>[[Scripting]]<br/> | <li>[[Scripting]]<br/>Information about Scripting for GUIs and Levels</li> | ||
<li>[[Sound]]<br/> | <li>[[Sound]]<br/>The creation of musical tracks and sound effects</li> | ||
</ul> | </ul> | ||
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Revision as of 14:23, 5 December 2005
Welcome to the DarkWiki
We currently have <number> articles
New to the site? This wiki is focused on documenting the various aspects involved with developing The Dark Mod, for Doom 3. Please visit the about page or talk to some of our editors in #darkmod on irc.starchat.net if you want to learn more about this project. Want to help? As the modwiki is a community project, feel free to register and join us on this great endeavour! Please check out the style guide first and follow these guidelines. Visit open tasks to find out which pages need help. You can also visit the sandbox to experiment with the wiki markup language. High quality links: Other interesting Dark Mod related links: www.thedarkmod.com
The project website |
Editing Categories:
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Welcome to The Dark Mod's wiki.
Here you can store all the info you want on The Dark Mod.
As Uncle Gay says in that gallantly lisping voice:
To create a new page, change the page title in the URL in your address bar to whatever your new page will be called. Don't forget to save it!
Here's an example:
Test Page
For ease of page tracking, first create the broadest page for your subject, then create a more specific one, but remember to include a link to the subpage from the main one. I.E. 3D modelling then Modelling with lightwave
Until we get a proper layout done, make sure you include a link to your page from this main page