Loot paintings: Difference between revisions
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== Introduction == | == Introduction == | ||
A new feature in TDM v1.01 are '''loot | A new feature in [[What's new in v1.01|TDM v1.01]] are '''loot paintings'''. This are simple paintings that the player can frob, and then steal. | ||
[[Image:Painting_before_frob.jpg|240px]] | [[Image:Painting_before_frob.jpg|240px]] |
Revision as of 06:54, 21 January 2010
Introduction
A new feature in TDM v1.01 are loot paintings. This are simple paintings that the player can frob, and then steal.
How to add to your map
Add one of the following entities to your map:
- atdm:loot_painting
- atdm:loot_painting_medium
- atdm:loot_painting_large
Customizing
You can set the spawnarg skin on the created entity and then select a different skin.
In addition, you can add the following spawnargs and modify them:
- inv_loot_value (default is 225)
- inv_loot_type (default is 3, meaning LOOT_GOODS)
It makes sense to keep the type at 3. For the value, be careful to not set it too high or too low.