BindToJoint: Difference between revisions
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New page: == Description == The spawnarg ''bindToJoint'' with a joint name as value sets the joint to be attached to if an entity is attached to an AI using bind See a list of common joint... |
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The [[spawnarg]] ''bindToJoint'' with a joint name as value sets the joint to be attached to if an entity is attached to an AI using [[bind]] | The [[spawnarg]] ''bindToJoint'' with a joint name as value sets the joint to be attached to if an entity is attached to an AI using [[bind]] | ||
See a list of common joint names | See a list of common joint names [[How to Make Your AI Unique#Joints Names|here]] | ||
== Examples == | == Examples == |