Animation Rig notes: Difference between revisions

From The DarkMod Wiki
Jump to navigationJump to search
Squill (talk | contribs)
No edit summary
Squill (talk | contribs)
Line 2: Line 2:


* proguardmesh_rev2.mb = used to create character animations for any DM characters. The rig includes IK legs and both IK and FK options for the arms.
* proguardmesh_rev2.mb = used to create character animations for any DM characters. The rig includes IK legs and both IK and FK options for the arms.
[[image.jpg]]
* proguardmesh_export.mb = used for exporting the model (headless)
* proguardmesh_export.mb = used for exporting the model (headless)


== Exporting Notes ==  
== Exporting Notes ==  

Revision as of 08:27, 22 March 2009

Animation Rig Notes

  • proguardmesh_rev2.mb = used to create character animations for any DM characters. The rig includes IK legs and both IK and FK options for the arms.

image.jpg

  • proguardmesh_export.mb = used for exporting the model (headless)

Exporting Notes

  • Current scale of the mesh and animations is set to 0.97
  • If you scale the model you should add the same scale values to the animations (animation scales the model).