Performance Tweaks: Difference between revisions

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Fidcal (talk | contribs)
Tels (talk | contribs)
m remove default of 8 for anisotropic, it is 1 now
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* Run Doom3 in fullscreen
* Run Doom3 in fullscreen
* Turn the video resolution down in the Dark Mod menu. Note that you must relaunch Dark Mod for this to take effect.
* Turn the video resolution down in the Dark Mod menu. Note that you must relaunch Dark Mod for this to take effect.
* Turn down anisotropic filtering (in DoomConfig.cfg), because it defaults to 8
* Turn down anisotropic filtering (in DoomConfig.cfg).
* Turn off "High SFX" in the graphic settings
* Turn off "High SFX" in the graphic settings



Revision as of 17:54, 18 October 2008

Valid for all Releases

If you are running a low spec PC or graphics card then these tips will help players get improved performance:

  • Run Doom3 in fullscreen
  • Turn the video resolution down in the Dark Mod menu. Note that you must relaunch Dark Mod for this to take effect.
  • Turn down anisotropic filtering (in DoomConfig.cfg).
  • Turn off "High SFX" in the graphic settings

Releases after Thief's Den

  • set the "Ambient Rendering" to "Fast"
  • rename /darkmod/glprogs/interaction.vfp (e.g., interaction.bak.vfp) so that it is not used; ambient lighting will not look as good, but you may gain a few frames per second
  • enable image downsizing: at the console, set "image_downSize" to "1" and then set a limit with image_downSizeLimit, e.g., "image_downSizeLimit" "128". This reduces texture memory requirements and may completely alleviate hard drive thrashing. There are similar cvars for bump and specular maps as well.