List of global variables: Difference between revisions
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In '''The Dark Mod''', variables named '''gloabl0''' to '''gloabl7''' influence the rendering of certain materials. They are set at run-time by the code automatically. See also the [[list of shaderParm variables]]. | |||
== List of gloabls == | == List of gloabls == |
Revision as of 12:50, 15 June 2008
In The Dark Mod, variables named gloabl0 to gloabl7 influence the rendering of certain materials. They are set at run-time by the code automatically. See also the list of shaderParm variables.
List of gloabls
# | Value | Used by |
---|---|---|
0 | ? | Used by Bloom to hide/show/lessen haze effects when bloom is active |
1 | ? | Used by Bloom to scale light ray effects when bloom is active |
2 | ? | Used by Ambient Texture Method - Red channel |
3 | ? | Used by Ambient Texture Method - Green channel |
4 | ? | Used by Ambient Texture Method - Blue channel |
5 | ? | Unused |
6 | ? | Used by Portal Sky - X-Direction |
7 | ? | Used by Portal Sky - Y-Direction |