Console Useful Controls: Difference between revisions
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==Introduction== | |||
This is a list of common console commands and cvars that are of use to Dark Mod mappers and developers for testing etc. It is in order of key words and meaning. There is no use just adding a cvar or command - one can just look on any of the published lists. Instead think what will be in the user's head. For example, you want to know the joint name on a particular AI? You might be looking under J but instead you might be think B for bone, or indeed 'Wasn't there a cvar to show the AI skeleton?' so you look under S. Or the user might look first under AI. It should ideally be under all four... | |||
==The List== | |||
Where a cvar or command is followed by a 1 it can be taken that it is enabled by 1 and disabled by 0 unless otherwise stated... | Where a cvar or command is followed by a 1 it can be taken that it is enabled by 1 and disabled by 0 unless otherwise stated... | ||
<table width="100%" border="1" cellpadding="2"> | |||
<tr align="center" valign="middle"> | |||
<td colspan="3">Common Console Controls</td> | |||
</tr> | |||
<tr valign="bottom" align="center"> | |||
<td>Keyword</td> | |||
<td>Enter in Console</td> | |||
<td>Comments</td> | |||
</tr> | |||
<tr valign="top" align="left"> | |||
<td>AI joints, bones names, skeleton</td> | |||
<td>r_showskel 1</td> | |||
<td>Shows skeleton in-game with joints names</td> | |||
</tr> | |||
<tr valign="top" align="left"> | |||
<td> </td> | |||
<td> </td> | |||
<td> </td> | |||
</tr> | |||
<tr valign="top" align="left"> | |||
<td> Bones, joints names, skeleton of AI</td> | |||
<td>r_showskel 1</td> | |||
<td>Shows skeleton in-game with joints names</td> | |||
</tr> | |||
<tr valign="top" align="left"> | |||
<td> </td> | |||
<td> </td> | |||
<td> </td> | |||
</tr> | |||
<tr valign="top" align="left"> | |||
<td> </td> | |||
<td> </td> | |||
<td> </td> | |||
</tr> | |||
<tr valign="top" align="left"> | |||
<td> </td> | |||
<td> </td> | |||
<td> </td> | |||
</tr> | |||
<tr valign="top" align="left"> | |||
<td> </td> | |||
<td> </td> | |||
<td> </td> | |||
</tr> | |||
<tr valign="top" align="left"> | |||
<td>Joints, bones names, skeleton of AI</td> | |||
<td>r_showskel 1</td> | |||
<td>Shows skeleton in-game with joints names</td> | |||
</tr> | |||
<tr valign="top" align="left"> | |||
<td> </td> | |||
<td> </td> | |||
<td> </td> | |||
</tr> | |||
<tr valign="top" align="left"> | |||
<td> </td> | |||
<td> </td> | |||
<td> </td> | |||
</tr> | |||
<tr valign="top" align="left"> | |||
<td> </td> | |||
<td> </td> | |||
<td> </td> | |||
</tr> | |||
<tr valign="top" align="left"> | |||
<td> Skeleton of AI with joints, bones names,</td> | |||
<td>r_showskel 1</td> | |||
<td>Shows skeleton in-game with joints names</td> | |||
</tr> | |||
<tr valign="top" align="left"> | |||
<td> </td> | |||
<td> </td> | |||
<td> </td> | |||
</tr> | |||
<tr valign="top" align="left"> | |||
<td> </td> | |||
<td> </td> | |||
<td> </td> | |||
</tr> | |||
<tr valign="top" align="left"> | |||
<td> </td> | |||
<td> </td> | |||
<td> </td> | |||
</tr> | |||
<tr valign="top" align="left"> | |||
<td> </td> | |||
<td> </td> | |||
<td> </td> | |||
</tr> | |||
<tr valign="top" align="left"> | |||
<td> </td> | |||
<td> </td> | |||
<td> </td> | |||
</tr> | |||
<tr valign="top" align="left"> | |||
<td> </td> | |||
<td> </td> | |||
<td> </td> | |||
</tr> | |||
<tr valign="top" align="left"> | |||
<td> </td> | |||
<td> </td> | |||
<td> </td> | |||
</tr> | |||
</table> |
Revision as of 10:54, 7 April 2008
Introduction
This is a list of common console commands and cvars that are of use to Dark Mod mappers and developers for testing etc. It is in order of key words and meaning. There is no use just adding a cvar or command - one can just look on any of the published lists. Instead think what will be in the user's head. For example, you want to know the joint name on a particular AI? You might be looking under J but instead you might be think B for bone, or indeed 'Wasn't there a cvar to show the AI skeleton?' so you look under S. Or the user might look first under AI. It should ideally be under all four...
The List
Where a cvar or command is followed by a 1 it can be taken that it is enabled by 1 and disabled by 0 unless otherwise stated...
Common Console Controls | ||
Keyword | Enter in Console | Comments |
AI joints, bones names, skeleton | r_showskel 1 | Shows skeleton in-game with joints names |
Bones, joints names, skeleton of AI | r_showskel 1 | Shows skeleton in-game with joints names |
Joints, bones names, skeleton of AI | r_showskel 1 | Shows skeleton in-game with joints names |
Skeleton of AI with joints, bones names, | r_showskel 1 | Shows skeleton in-game with joints names |