AI Documentation: Difference between revisions
From The DarkMod Wiki
Jump to navigationJump to search
AI Documentation moved to AI Framework |
No edit summary |
||
Line 1: | Line 1: | ||
This should be the starting point when trying to learn how the AI code in The Dark Mod is working. | |||
== General Coding == | |||
As of November 2007, a new AI coding framework has been introduced to further modularise the AI code. See [[AI Framework]] for more information. | |||
== Alertness == | |||
All AI in The Dark Mod can have four distinct levels of alertness, indicated by an Alert Index ranging from 0 to 4: | |||
* Alert Index 0: Idle, not suspicious | |||
* Alert Index 1: Idle, susspicious | |||
* Alert Index 2: Searching | |||
* Alert Index 3: Agitated Searching | |||
* Alert Index 4: Combat, Chasing Enemy |
Revision as of 21:04, 2 November 2007
This should be the starting point when trying to learn how the AI code in The Dark Mod is working.
General Coding
As of November 2007, a new AI coding framework has been introduced to further modularise the AI code. See AI Framework for more information.
Alertness
All AI in The Dark Mod can have four distinct levels of alertness, indicated by an Alert Index ranging from 0 to 4:
- Alert Index 0: Idle, not suspicious
- Alert Index 1: Idle, susspicious
- Alert Index 2: Searching
- Alert Index 3: Agitated Searching
- Alert Index 4: Combat, Chasing Enemy