Abandoned Works: Difference between revisions

From The DarkMod Wiki
Jump to navigationJump to search
Datiswous (talk | contribs)
mNo edit summary
Datiswous (talk | contribs)
mNo edit summary
Tag: Manual revert
Line 11: Line 11:
=== Screenshots ===
=== Screenshots ===


<gallery mode=packed heights=130px style="text-align:left">
<gallery mode=nolines>
Bank map scs2.jpg|
Bank map scs2.jpg|
Bank map scs3.jpg|
Bank map scs3.jpg|
Line 24: Line 24:
=== Screenshots ===
=== Screenshots ===


<gallery mode=packed heights=130px style="text-align:left">
<gallery mode=nolines>
Canals1.jpg|
Canals1.jpg|
Canals2.jpg|
Canals2.jpg|
Line 38: Line 38:
=== Screenshots ===
=== Screenshots ===


<gallery mode=packed heights=130px style="text-align:left">
<gallery mode=nolines>
Castle1.jpg
Castle1.jpg
Castle2.jpg
Castle2.jpg
Line 51: Line 51:
=== Screenshots ===
=== Screenshots ===


<gallery mode=packed heights=130px style="text-align:left">
<gallery mode=nolines>
Highsociety1.jpg
Highsociety1.jpg
Highsociety2.jpg
Highsociety2.jpg
Line 67: Line 67:
=== Screenshots ===
=== Screenshots ===


<gallery mode=packed heights=130px style="text-align:left">
<gallery mode=nolines>
lifeinluxury1.jpg
lifeinluxury1.jpg
lifeinluxury2.jpg
lifeinluxury2.jpg
Line 82: Line 82:
=== Screenshots ===
=== Screenshots ===


<gallery mode=packed heights=130px style="text-align:left">
<gallery mode=nolines>
Lostcity1.jpg
Lostcity1.jpg
Lostcity2.jpg
Lostcity2.jpg
Line 96: Line 96:
=== Screenshots ===
=== Screenshots ===


<gallery mode=packed heights=130px style="text-align:left">
<gallery mode=nolines>
Neighbours1.jpg|
Neighbours1.jpg|
Neighbours2.jpg|
Neighbours2.jpg|
Line 109: Line 109:
=== Screenshots ===
=== Screenshots ===


<gallery mode=packed heights=130px style="text-align:left">
<gallery mode=nolines>
Whiterose1.jpg|
Whiterose1.jpg|
Whiterose2.jpg|
Whiterose2.jpg|
Line 124: Line 124:
=== Screenshots ===
=== Screenshots ===


<gallery mode=packed heights=130px style="text-align:left">
<gallery mode=nolines>
Elixiralpha1 1.jpg
Elixiralpha1 1.jpg
Elixiralpha1DR.jpg|DR screenshot
Elixiralpha1DR.jpg|DR screenshot
Line 152: Line 152:
=== Screenshots ===
=== Screenshots ===


<gallery mode=packed heights=130px style="text-align:left">
<gallery mode=nolines>
Wreckers1.jpg
Wreckers1.jpg
Wreckers2.jpg
Wreckers2.jpg

Revision as of 19:59, 10 November 2022

This article is WIP

List of current Abandoned works free for adaption. With screenshots of the map(s) ingame and in DarkRadiant.

See forum topic: Abandoned Works

Bank

  • Former author(s): Arcturus
  • Current author(s): -
  • Status: Free for adoption
  • Type: Band / Mansion
  • Theme: undevined
  • Progress: basic Geometry
  • Campaign: -


Info: Inspiration

Screenshots


Canals

  • Former author(s): Baddcog
  • Current author(s): -
  • Status: Free for adoption
  • Type: City
  • Theme: undevined
  • Progress: much of the Geometry
  • Campaign: -



Screenshots


Castle

  • Former author(s): Shadowhide
  • Current author(s): -
  • Status: Free for adoption
  • Type: Castle
  • Theme: undefined
  • Progress: very basic Geometry
  • Campaign: -



Screenshots


High Society

  • Former author(s): Radiatoryang
  • Current author(s): -
  • Status: Free for adoption
  • Type: Mansion / Chateau
  • Theme: undefined
  • Progress: Geometry, custom Texturing
  • Campaign: -


Info: Started with the idea for a giant mansion-fest like Bafford or Running Interference ...

Screenshots


Life in Luxery

  • Former author(s): Theothesnopp
  • Current author(s): -
  • Status: Free for adoption
  • Type: City
  • Theme: undefined
  • Progress: Lot of Geometry done
  • Campaign: -


Info: Requires update, heavy sealing and portaling.

Screenshots


Lost City

  • Former author(s): Theothesnopp
  • Current author(s): -
  • Status: Free for adoption
  • Type: City
  • Theme: Lost City
  • Progress: A few leafs
  • Campaign: -


Info: Made it again runable under 2.07 by Geep (2020)

Screenshots


Neighbours

  • Former author(s): Theothesnopp
  • Current author(s): -
  • Status: Free for adoption
  • Type: Medium sized interior, may be turned into an exteriors.
  • Theme: undefined
  • Progress: Basic Geometry and a few Interiors
  • Campaign: -


Info: Runs in TDM 2.0 but probably need lots of fixing.

Screenshots


The White Rose Hotel

  • Former author(s): Roman 'Skacky' Barrilliot, Springheel. Bikerdude
  • Current author(s): Baal
  • Status: adopted
  • Type: Mansion / Hotel
  • Theme: Wealthy posh Victorian Establishment. Think Cosas: Mission X and The Grand Hotel (T2X) in TDM
  • Progress: (02-2012) Geometry: 100%, Most loot arleady placed, some lighting and AI, and a story expose by Springheel.
  • Campaign: -


Info: This map is rather large. The Geometry has been much finished by skacky to continue to flesh out the misson. Springheel reworked the lighting, did add some additional assets and came up with an story expose.

Screenshots


Elixir (earlier map)

  • Former author(s): Bikerdude
  • Current author(s): -
  • Status: Free for adoption
  • Type: City
  • Theme: Heist
  • Progress: Brushwork 80%, needs just about everything else
  • Campaign: -


Info: This was the initial draft for the FM The Elixir, however, it was abandoned and never published.

Screenshots


Hmart tests

  • Former author(s): Hmart
  • Current author(s): -
  • Status: Free for adoption
  • Type: -
  • Theme: -
  • Progress: -
  • Campaign: -


Info: Link to forum post with info

Seeking Lady Leicester

  • Former author(s): grayman
  • Current author(s): bikerdude
  • Status: adopted
  • Type: Mansion
  • Theme: undefined
  • Progress: 75% completed
  • Campaign: -



The Black Mage

  • Former author(s): grayman
  • Current author(s): Jackfarmer
  • Status: Released
  • Type: Castle/Fortress
  • Theme: Horror
  • Progress: -
  • Campaign: -



Setting the scene

  • Former author(s): Atti, Bikerdude
  • Current author(s): Geep
  • Status: Released (new name: Away 0)
  • Type: undefined
  • Theme: undefined
  • Progress: -
  • Campaign: -



Behind closed doors (bcd)

  • Former author(s): -
  • Current author(s): Bikerdude and the Crucible Team
  • Status: Released
  • Type: City Missions
  • Theme: undefined
  • Progress: -
  • Campaign: Crucible of Omens



Wreckers Reach

  • Former author(s): Crumble of Omens team, Bikerdude, Dragofer
  • Current author(s): -
  • Status: Free for adoption
  • Type: undefined
  • Theme: undefined
  • Progress: undefined
  • Campaign: Crucible of Omens


Info: Broken in TDM 2.10+. Map can be made loadable again by commenting out entity 4045 and 4046 from wreckers.map (in texteditor)

Screenshots