DarkRadiant - Compilation Guide: Difference between revisions
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* [http://www.activestate.com/store/activepython/download '''ActivePython'''] to run scons | * [http://www.activestate.com/store/activepython/download '''ActivePython'''] to run scons | ||
* [http://www.scons.org/download.php '''scons'''] to run the compilation scripts | * [http://www.scons.org/download.php '''scons'''] to run the compilation scripts | ||
* [http:// | * [http://gladewin32.sourceforge.net/modules/news/ '''The GTK+ Framework'''] (choose the latest stable version) | ||
* [http://downloads.sourceforge.net/gtkglext/gtkglext-win32-1.0.6.exe '''GtkGLExt - OpenGL Extension to GTK+'''] | * [http://downloads.sourceforge.net/gtkglext/gtkglext-win32-1.0.6.exe '''GtkGLExt - OpenGL Extension to GTK+'''] | ||
* [http://downloads.sourceforge.net/glew/glew-1.3.6-win32.zip '''GLEW - OpenGL Extension Wrangler'''] | * [http://downloads.sourceforge.net/glew/glew-1.3.6-win32.zip '''GLEW - OpenGL Extension Wrangler'''] |
Revision as of 14:54, 22 April 2007
Compiling under Windows
This should hopefully cover the steps to prepare your machine to be able to compile the DarkRadiant Editor from source.
Needed Software
You'll need to download these pieces of software (these are all free, you don't need to pay for anything):
- TortoiseSVN for obtaining the sources
- MinGW the actual compiler
- ActivePython to run scons
- scons to run the compilation scripts
- The GTK+ Framework (choose the latest stable version)
- GtkGLExt - OpenGL Extension to GTK+
- GLEW - OpenGL Extension Wrangler
Step 1: Install the Tools
First, download and install TortoiseSVN. Nothing special here, just install it into any folder of your preference. After installation it probably will ask to reboot your machine, as Tortoise integrates into the Explorer shell. (You can do that later, when all the other components have been installed).
Second, install the compiler MinGW. Launch the setup and choose the package Current, then be sure to check the box of the g++ compiler. Choose Download and Install in the next steps and let setup do the rest.
Third, install the ActivePython interpreter, which is needed to run the SconScript. Nothing spectacular here as well. After Python has been installed, run the scons installer (version 0.96.1 works for sure, don't know about others).
Fourth, install GTK+ plus GtkGLExt (be sure to remember where you installed the GtkGLExt package, we will need that path below.
Last, open the glew-1.x.y-win32.zip archive (version number masked by x.y) and copy the glew32.dll from the ZIP and paste it into your C:\Windows\system32 folder, so that the system can find it. Something similar is required for the GLExt binaries (libgdkglext-win32-1.0-0.dll and libgtkglext-win32-1.0-0.dll). You'll find them in the bin\ folders of the GtkGLExt folder. Copy the two DLLs into your C:\Windows\system32 folder so that they're found. Reboot the machine.
(Note: It's not mandatory to copy the DLLs into your system32 folder. You can also copy them into the folder containing the compiled darkradiant.exe, but we're not that far at this point, that's why I recommend copying it into your system32 directory.)
Set the Path to the MinGW Compiler
If scons complains about gcc and g++ missing, you will have to add the path to the compiler to your PATH environment variable:
- Press Win-Break or right-click on "My Computer" and choose "Properties". Go to advanced and seek the button for the Environment Variables. I'm not sure if it's called like this, because I'm running a German version of WinXP, but the Window should be something like this:
Look to the variable named "Path" in the lower part of the dialog and double click the property. A small window will pop-up containing the name and the value of the environment variable. You'll have to add the path to the MinGW\bin folder to the end of the long string:
;C:\MinGW\bin;
Be sure that a semicolon divides the newly added path from the previous ones, as I indicated above. A double semicolon won't hurt either, so if the above folder is matching to your installation, you can as well copy & paste it into that window. Close the dialogs by hitting OK, you're done with that. The next time you'll open a console the path should be functional. If not, please double-check your path for typos and/or post in the forums.
Step 2: Obtain the Sources
The complete codebase is available at SourceForge. To check out the sources, open up Explorer and create the folder you want to store them.
Right-click somewhere in the white space and choose SVN Checkout. A new dialog appears asing you for the repository URL and the checkout folder. You can copy and paste the URL from here into the dialog window:
https://darkradiant.svn.sourceforge.net/svnroot/darkradiant/trunk/darkradiant/
Click OK and prepare for a few minutes of downloading, the trunk repository is some ten megs large.
Step 3: Compile the Sources
If you're finished downloading the sources, open up the console by pressing Win-R or click Start > Run..., then type cmd and confirm. Once the DOS box is there, head to the according source folder by typing
cd C:\DarkRadiant
or whatever your path is where you downloaded them. Now type:
scons BUILD="release"
and the sources should start to compile (in release mode).
It's likely that I forgot something here and you might get scons complaining about a missing compiler or something. In that case, please tell greebo to update this tutorial accordingly.
The time neede to compile DarkRadiant strongly depends on your CPU power and may take up to ten minutes for a release build (a debug build may take much longer for whatever reasons).
Step 4: Run DarkRadiant
The readily compiled sources can be found in the install/ folder beneath the DarkRadiant root (the folder you downloaded your sources to).
C:\DarkRadiant\install\darkradiant.exe
Just create a shortcut by dragging the exe somewhere to your desktop with right mouse button and choose to create a link there. There is also an icon file located in the same folder you can use for this link to make it looking more pleasant.
If you get an error during startup, please contact greebo, perhaps there is something missing in this tutorial.
Compiling under Linux
Instructions go here (WIP)