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<dd>Explanation of material shaders and image files</dd>
<dd>Explanation of material shaders and image files</dd>


<dt>[[Modeling]]</dt>
<dt>[[Modelling]]</dt>
<dd>Modeling and file format information</dd>
<dd>Modeling and file format information</dd>



Revision as of 18:30, 5 December 2005

Welcome to the Dark Wiki

A wiki documenting the Dark Mod for Doom 3

New to the site?

This wiki is focused on documenting the various aspects involved with developing The Dark Mod, for Doom 3. Please visit the about page or talk to some of our editors in #darkmod on irc.starchat.net if you want to learn more about this project.

Want to help?

As the modwiki is a community project, feel free to register and join us on this great endeavour! Please check out the style guide first and follow these guidelines. Visit open tasks to find out which pages need help. You can also visit the sandbox to experiment with the wiki markup language.

High quality links:

Other interesting Dark Mod related links:

www.thedarkmod.com
The project website
www.modetwo.net/darkmod
The project forum

Editing Categories:

Installation
Information how to get The Dark Mod running
Editing
Information about level design and the tools
Textures
Explanation of material shaders and image files
Modelling
Modeling and file format information
Sound
Soundeffects, ambients and how to get them ingame
Coding
Source code modification, level and GUI scripting
Release
How to pack a mission, and get it tested and released!

(Create a new page by making a link to it, then click it. Or you can just go to www.evilarmyfilms.com/darkwiki/yourpagename)