SEED - FAQ: Difference between revisions

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Some '''F'''requently '''A'''sked '''Q'''uestions and their answers about the '''[[LODE]]]''' system:
Some '''F'''requently '''A'''sked '''Q'''uestions and their answers about the '''[[LODE]]''' system:


== Inhibitors do not work ==
== Inhibitors do not work ==

Revision as of 08:41, 15 October 2010

Some Frequently Asked Questions and their answers about the LODE system:

Inhibitors do not work

If you added an inhibitor (atdm:no_lode) entity to your map and it doesn't supress any entities, check that:

  • you added a link from the LODE (atdm:lode) entity to the inhibitor. To do this, select the LODE, then the inhibitor, and then press CTRL+K.
  • you did run dmap on your map. Every time you add, remove or change/move an LODE or an inhibitor entity, you need to dmap again, as D3 treats these entities as invisible map geometry, and thus their position/size will only be correct after a dmap.

LODE entities do not work

Check that you did run dmap on your map. Every time you add, remove or change/move an LODE or an inhibitor entity, you need to dmap again, as D3 treats these entities as invisible map geometry, and thus their position/size will only be correct after a dmap.

See also