DarkRadiant File menu: Difference between revisions

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Tels (talk | contribs)
m add category tags
Tels (talk | contribs)
m add reload skins
 
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|style="border-right: 1px solid #d0d0d0;border-left: 1px solid #d0d0d0"| [[DarkRadiant_File_Open|Open]]
|style="border-right: 1px solid #d0d0d0;border-left: 1px solid #d0d0d0"| [[DarkRadiant_File_Open_menu|Open]]
|  load an existing map file
|  load an existing map file


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|style="border-right: 1px solid #d0d0d0;border-left: 1px solid #d0d0d0"| [[DarkRadiant_File_Refresh_Models_menu|Refresh Models]]
|style="border-right: 1px solid #d0d0d0;border-left: 1px solid #d0d0d0"| [[DarkRadiant_File_Refresh_Models_menu|Refresh Models]]
|  Reload all models from disk
|  Reload all models from disk
|-
|style="border-right: 1px solid #d0d0d0;border-left: 1px solid #d0d0d0"| [[DarkRadiant_File_Reload_Skins_menu|Reload Skins]]
|  Reload all model skins from disk


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|-

Latest revision as of 02:45, 11 November 2007

 New Map   start from scratch with a new map

 Open   load an existing map file
 Import   ???
 Save   save the current map
 Save as   save the current map under a new name

 Load Prefab   load an existing Prefab
 Save selected as Prefab   save the currently selected entities and brushes as a Prefab

 Save selected   ???
 Save Region   ???

 Refresh Models   Reload all models from disk
 Reload Skins   Reload all model skins from disk

 Select Game   Select the active game and mod

 Pointfile   Load data to show you where the map leaked

 1 - Some/map/name.map     These are maps you recently worked on, select one to load it

 Exit   Exit DarkRadiant